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Overunity Machines Forum



New permanent magnet motor on youtube from Roobert33

Started by hartiberlin, November 17, 2010, 05:47:43 AM

Previous topic - Next topic

0 Members and 11 Guests are viewing this topic.

Omnibus

Quote from: nievesoliveras on December 31, 2010, 05:03:09 PM
What I think is that the sweet spot  is a few milimiters below the full height of the lifted magnet by the cam.

Finding that sweet spot and instead of four magnets that are a balanced field, use three or five magnets all at that same sweet spot height  around the rotor to create an unbalanced field and there will be two or four magnets against one always.

The the rotor spinning inside the magnetic field.

And the cam eliminated.

Jesus

Now, that you have to show in an experiment. Mind you, anytime you have magnetic force pushing one way, there's always a countacting froce obstructing it. It's easy to fool oneself (I've done it many times) in thinking that a disbalance can be achieved purely magnetically. I doubt it. You have to show it to have me back in that rut. What has become obvious already is that if such motor is to work there should be negative feedback or assistance by gravity. Wish the theory of that were as clear as the theory behind the magnetic propulsor which, if nothing else, is the definitive demonstration for the violation of CoE.

Omnibus

A motor with a negative feedback was the Walter Torbay motor and this one (@Roobert33's) is even better because it's simple to build and tweak. I wonder what @xpenzif's was because, remember, his was somewhat inclined and that may make it gravity-assisted. As for Prendev, that would be a magnet motor of the type you're talking about --  purely magnetic motor utilizing unbalanced forces. That would be great if such a twhing can be achieve but It seems to me it would be more difficult than the negative-feedback type of a motor.

nievesoliveras

I cannot spend money on magnets and experiments. I can barely pay my bills.

I apologize if I said something wrong.

Jesus

LightRider

Quote from: Omnibus on December 31, 2010, 03:32:41 PM
@LightRider,

So, on the ordinate you have plotted the lumens while the abscissa is time in seconds and every point indicates one measurement of lumens at that particular time, right? Does the zero time on the abscissa correspond to the zeroth second in the vid?

(@FatChance!!!)
@Omnibus:

Ordinate (y-axis) => "the lumens" and Abscissa (x-axis) => "time"
(but as you noted in the analysis, the start time is not synchronized with the original video frame time (this could be revised in a future analysis if necessary)...
(the time is a "relative time" with the video ... every second of the video equal one second in the analysis)


The primary objective of this second analysis was to determine if the engine slows down at 2:29 before being touch. (question raised by FatChance!!!)

Every bump represents the "cam" crossing the surveillance zone (RGB+lumens). Or in other words each bump represents one full turn.

So the distance between two bumps is the time to make a complete revolution.

We can deduce two things, the RPM for each full turn and the constancy of the speed between each complete turn.

This analysis shows the last 6 full turn. 5 of them have a speed of 125 RPM and the last one is 88 RPM.

(60sec) / (0.48sec per turn) = 125 RPM.
(60sec) / (0.68sec per turn) = 88 RPM (last turn)

The image in my previous message (repost here) represents the moment just before hand contact. This "moment" comes during the last full turn (as we see in the image), which explains the 88 RPM.

Thanks,
LightRider

ps.: the image is reposted to facilitate understanding.



Omnibus

Great analysis @LightRider. Thanks a lot. It confirms quantitatively the observation made by @FatChance!!!. This is an example of the high quality research we should all be doing both when claiming an effect and when criticizing a claim. All the best for the coming 2011 year and hope your next fine analyses will confirm OU. Once again, Happy and Prosperous New 2011 Year to everybody.