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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha

b-XXII. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v38

helloha

b-XXIII. trying my hands on wm2d, characterstics of an unbalanced wheel

- checking how an unbalanced wheel should behave

- predicted observation should be a continuous increase in rpm

- weak unbalanced, slow rpm increase; strong unbalanced, faster rpm increase

lumen

Working gravity wheel with animation.

helloha

b-XXIV. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v37 (fletcher + lumen version)

- focus on the ascending side of wheel where the rolling weight pushes up the swinging weight

- but wrong direction, rolling weight pushed the swinging weight away from the wheel, the swinging weight should face inward

- need to figure out methods to reverse the outward swing, getting the swinging weight to face inward

lumen

That's a good idea, but can't it be simplified?
Funny that my simulator fails just as it starts to work.(see animation)