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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

norman6538

Draw a horizontal line through the axle and then see how many balls are above and below
the line and you will  see more below and therefore it is bottom heavy but would better
be one side heavy.  Some minds can see art in everything but my mind after many failed
devices sees balance or wheel mass.

Looks great but its off balance at the wrong place.

Norman

helloha

http://youtu.be/PUJzGXoUjlQ
(red 'x' label in the video indicates weight/ball removed)

a computer modelling and simulation based of Bessler's MT3.

norman6538

The balls in the inner circle would be bottom heavy if you draw a line through the axle but
the outer circle warped rectangles might have some build merit.
In the outer circle there are 7 balls above the axle and 9 below - not good.

I do like the right side weight shift but there is also a bottom heavy potential rotating from
4 oclock to 8 oclock.

What does the simulation show?


Norman

helloha

http://youtu.be/l_q9sDatCCw
(red 'x' label in the video indicates weight/ball removed)

a computer modelling and simulation based of Bessler's MT21.

the 'hinge constraint' function in the simulation software tends to create chao/undesire movement (this problem has been bugging me for months, never like the 'hinge' along with the 'spring', 'rope', 'soft body' and on and on ..... -_-!!! .... signs ... still need to use the 'hinge' for the mt24, mt25..... >o<  )

helloha

http://youtu.be/Dg-IJocrp2o
(red 'x' label in the video indicates weight/ball removed)

a computer modelling and simulation based of Bessler's MT5.