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Overunity Machines Forum



Building a self looping "SMOT"

Started by elecar, October 08, 2013, 03:34:35 PM

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0 Members and 11 Guests are viewing this topic.

elecar

Quote from: LibreEnergia on November 06, 2013, 08:26:01 PM
I have examined the video carefully and I cannot discount fraud on your part. There are certain video compression artefacts that re-occur in exactly the same way as the ball loops. This makes me suspect it is a shot of a single loop repeatedly spliced.

I could be wrong, perhaps the repeated motion is creating exactly the same effect at the same time, but I am unconvinced as yet.

If you could provide a video that has an unambiguous forward timeline included then I would perhaps be convinced and prepared to congratulate you on your achievement.

If it is genuine I still don't think it shows over-unity (it stops), However, the apparent losses in the system are much smaller than I would have expected. Although you do not appear to push the ball at the starting point it does have an excess of GPE (due to the release point being higher than the gate.)  That could cause it to complete at least one rotation if friction was low.

So now the video is a fraud also ? 
What are video compression artifacts ? What is an unambiguous forward time line ?
Yes it stops the track is very poor the ball sometimes contacts the pins, it is uneven and the friction does not help. You have the video you can check it frame by frame, there is no trick no splice no fraud.
I have a cheap Sanyo VPC3600 snap shot camera that has a video feature, no matter what I do, what evidence I supply there is always gonna be someone who will try to discredit it. I will set up the track again and take another video for you, although I think I am wasting my time banging my head against a wall.



MileHigh

How about uploading the video to a freebie file sharing website?  Slice it into .rar's if you have to.

Hopefully the good thing about the thread is that people understand the dynamics at play.  The ball has MPE, GPE and KE all the time.  You are conscious of this and watch the way they interchange with each other through time.  You are conscious of the fact that friction is always draining away the KE.

So if this was to self-loop, then there must be a "magic" injection of MPE, GPE or KE from "somewhere."

MPE - where you are with respect to the magnetic potential well.  You are either falling into the well and gaining KE or you are trying to get out of the well and losing KE.

GPE - how high or low you are.  Fall down -> gain KE.  Rise up -> lose KE.

KE - how fast you are going (and some KE is stored in the spinning of the ball itself)

So knowing that Mother Nature has dealt you this set of cards, the game always plays out the same way.  When the ball rolls friction eats away at the energy in the ball and turns it into heat.

So, something like a video would be a good first step.

We can always "cash bomb" Sterling to the UK, plus a detour, and he will set forth....  But I personally don't trust him!  Foiled!

LibreEnergia

Quote from: elecar on November 06, 2013, 09:14:31 PM
So now the video is a fraud also ? 
What are video compression artifacts ? What is an unambiguous forward time line ?
Yes it stops the track is very poor the ball sometimes contacts the pins, it is uneven and the friction does not help. You have the video you can check it frame by frame, there is no trick no splice no fraud.
I have a cheap Sanyo VPC3600 snap shot camera that has a video feature, no matter what I do, what evidence I supply there is always gonna be someone who will try to discredit it. I will set up the track again and take another video for you, although I think I am wasting my time banging my head against a wall.

The fact it was shot on a cheap camera is of no consequence. What is of consequence is that the exact distortion and pixilation that comes from the camera compressing the video repeats exactly during the middle part of the video  (assessed by eye only at this stage.)

I shall be checking it frame by frame by extracting out the raw frame and comparing the binary data.

An unambiguous forward time line could be as simple as a clock or timer in the frame that counts forward to make a simple splice more difficult to do.


MileHigh

LibreEnergia:

The trick is to make the video full screen and then look at it and almost let your eyes go out of focus and go into a kind of trance.  You feel the rhythm of the video and as you start to feel it you notice at one particular time in the cycle there is a "tick," a subtle sense of a discontinuity.  Now that you suspect where it is your focus your trance towards that instant and then the discontinuity becomes more pronounced and you can feel it more clearly.

The next step now that you have located the time instant of the discontinuity is to look elsewhere in the frame for more evidence.  Now you just look at one spot and watch what it does at the instant of the discontinuity.  You may have to look at several spots until you see a definite signature that indicates the discontinuity.

Before you even start doing that you can look at the video and look for the most logical place (or possibly places) to do the loop.  Perhaps when the ball slows down or stops is a good place to do the edit.

Often a different audio track is laid down on top of the looping video because our ears are much more acute in detecting the discontinuity.  There you could possibly look for slight offsets between the audio track and the video track.

MileHigh

TinselKoala

It's too bad there aren't more women posting. Then we could have "filly minions".

Meanwhile... Two loops are better than one.


http://www.youtube.com/watch?v=Q21CjmPV8fg