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Overunity Machines Forum



The Bessler Wheel, mystery solved.

Started by gurangax, April 24, 2014, 02:40:13 PM

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gurangax

Quote from: fletcher on May 11, 2014, 06:10:56 PM
gurangax .. you have said that you have a working physical prototype - your YT videos show you know how to use WM2D sim program - have you duplicated your real world build results in WM i.e. have a sim that accelerates each revolution that has no fake forces added ?

I ask because if your real world build accelerates initially & self sustains thereafter but your sim doesn't, without the addition of fake forces, then it means that the sim is not following/duplicating nature etc - by implication we have it wrong as your real world build would prove - if the sim does, without fake forces added, then one or other of the Conservation Laws is defective, either Conservation of Energy, Conservation of Momentum, or Conservation of Angular Momentum, IMO.


The laws work on wm2d I have tested it, the problem is it is only in 2d so I have no idea how to simulate the 3d wheel with a 2d simulator.


regards

fletcher

There are many work-arounds to simulate the real world 3D environment.

1. make objects NOT COLLIDE [objects menu]

2. as I once did where I had an airfoil that moved in the z plane when subject to aerodynamic forces - I built a side view duplicate on the same page running in sync with the front view 2D model - duplicate forces generated off the same inputs & outputs were then copied to the side view model etc - quite simple really.

3. other work-arounds.

You would need to give an example of what you would want to resolve [can be unrelated to your wheel] & get people to help you design a work-around.

broli


perpetualman

I don't have a working model of my gravity wheel design, but I do have 2 drawings that I can post. I don't know if it will be of interest to anyone, but I believe that it is a good design and hopefully someone else will too. Just one question though before I post it:

If this is the solution to free gravity power machines, what do I do next?



Perpetualman

gravitationallychallenged

Quote from: perpetualman on May 12, 2014, 01:41:31 AM
I don't have a working model of my gravity wheel design, but I do have 2 drawings that I can post. I don't know if it will be of interest to anyone, but I believe that it is a good design and hopefully someone else will too. Just one question though before I post it:

If this is the solution to free gravity power machines, what do I do next?

Perpetualman

You can post your drawings & ask for confirmation whether your design has been attempted before.  This can help to  prevent you from wasting your efforts on a failed concept.  The only way to determine if a gravity wheel is a solution is to build a working prototype & record a video of it functioning or performing work.  People since Bessler's time have attempted to solve his riddles but until now haven't been able to produce anything but inoperable models.