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Overunity Machines Forum



The HHO Project, How To Use HHO To Create Mechanical Work.

Started by TommeyLReed, July 13, 2014, 07:22:04 AM

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TommeyLReed


Rafael Ti

That's interesting.. water shooting. We're going to use not only water cars, but water weapons in near future  :D

MarkE

Quote from: TommeyLReed on July 13, 2014, 07:22:04 AM
Hi All,

HHO like any fuel has different effects like gasoline and diesel, lots of energy but used in different mechanical setup.

HHO wants to expand at a high velocity, about 4400m/s. When you try to slow down this velocity something happens.

Most people call this the implosion effect, but really is the super heat that is created to expand the pressure, while it wants cool due to fast burn rate.

HHO is the perfect mixture of hydrogen and oxygen, but most think it can be used in a IC engine, when in fact it's too fast of a burn rate.

If you are going to use HHO, you must take out the oxygen to slow down the burn rate call hydrogen to run IC engines.

This is a simple HHO cannon effect using the high velocity of expansion to create mechanical work.

https://www.youtube.com/watch?v=36s5HEyiIsA&hd=1

Tom.
That's a cool cannon.  But please put some sort of shrapnel shield around your tube.

TommeyLReed

Hi Mark,

Yes I know it seems  it won't hold up, but because I allow the explosion to flow freely there is very little pressure in the cylinder.

I think this sums it up:

E=MC^2.

Mass= water:
C= HHO explosive speed of 4400m/s

Just my opinion.

This is my next project:

The HHO high power BB rifle.

Tom


MarkE

Tommey the stress on the tube wall is a function of the peak pressure in the tube.  Better safe than sorry, it would really be a good idea to put a shrapnel shield around any vessel that one pressurizes.