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Overunity Machines Forum



SeeSaw smot ramp

Started by CLaNZeR, November 23, 2006, 10:04:09 AM

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Rapadura

Interesting to see how the last post in this thread was in 2006.

The combination of a seesaw with magnets is very promissing. There are many possible designs...


FreeEnergy

i think this will work better and the balls wont get stock to the magnet. just remove the bottom magnet.

FreeEnergy

EDIT - forgot to add a spring to hold the lever horizontally.

actually the magnet wont be strong enough to pick up the ball to make it roll the ramp/track horizontally.

so i think some kind of light weight lever mechanism would totally help pick up the ball. something like this:

FreeEnergy

Quote from: Rapadura on April 05, 2010, 07:29:37 AM
Interesting to see how the last post in this thread was in 2006.

just a little trick of mine  ;)

just kidding, i dont know why this happened either.

Rapadura

I was doing some simulations with Phun (the free version of Algodoo) to see what is the behavior of a steel ball on a seesaw with a attracting "magnet". I liked the results.

The problem with Phun is that this software don't have magnetism, so we need to put a gravitational field in our pseudo "magnets" (that will work more or less like magnetic attraction).

And the other big problem with Phun is that it is a 2D software, and I think that any solution to make a perpetual motion machine with seesaw and magnets have to be a "3D solution". The idea of CLaNZeR is a 3D solution, and I think it have a chance to work... In any design, something will have to move "sideways" at the end of the cycle, the ball or the magnet.