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Developing a successful game..

Started by iacob alex, July 09, 2020, 06:09:34 PM

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iacob alex

.....from a desk toy ( small size...) at :  https://youtu.be/RzE6mnJWfgk
     to an "outdoor" ( bigger size ) simple build , something  as    :  https://youtu.be/BH8AKDhcSv4
.....but playing a single variable arm , as a minimized same concept , as : https://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
                               https://www.geocities.ws/iacob_alex/Some_Drafts/text028.JPG  ...so a maximized (up-down ) gravity free fall and a "free" rotational inertia , nothing more...
     All the Best ! /Al_ex

iacob alex

.....if we start with a natural model/concept ( repeatedly variable leverage...) ...or "copy that" , at :
     https://youtu.be/uGBANgbRkws
     Al_ex

iacob alex

.....if you start with an animation of a continuous motion trebuchet (war/throwing mass simple machine ) , at :
     https://youtu.be/r5k47lvz9Rs
.....but you imagine/test as a "modified" trebuchet ("peace"/non throwing mass simple machine ), or as a continuous rotating two sticks game due to gravity unbalance ( on the same side of the fulcrum ) and rotational effect , only.
    Nothing more that the simplified old Middle Ages design ( long arm-short arm )...or a direct connection with the very old shadoof concept.
    Al_ex

iacob alex

.....if we have in mind a possible "self"-rotation ( due to a continuous gravity  unbalance on the same side of the fulcrum and inertia , only...) of :
https://youtu.be/PWg6TG2bkFU
.....let's consider an inertial rotor ( this time a lever with a hinged arm ) , spinning with variable angular velocity , as :
www.geocities.ws/iacob_alex/Inertial_Rotors/untitled011.jpg
.....and introducing the "change of arm " due to inertia for the top point of :
www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg
  Al_ex

iacob alex

.....starting with a "classic" model ( long and short stick/tube ) , as : https://youtu.be/TcCAvqwV1JQ
.....performing a continuous erratic motion (swinging and rotating ) due to a continuous unbalance ( gravity and inertia ) supervised by an electromagnetic system , powered by an electric battery.
     The suggestion is to put in action a possible continuous regular / spinning motion due to gravity and inertial unbalance , only ! ( not having an electromagnetic-battery "assistance...").
     So , we can play /test , a pivot and two sticks , only :
     - the long stick/tube as "empty"
    - the short "blue " stick/tube with a mass spring system inside ( https://youtu.be/z6_NRNw88Jw )
.....in a simplified but possible unusual manner : http://www.geocities.ws/iacob_alex/Some_Drafts/text048.jpg     
     Al_ex