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Overunity Machines Forum



Jhula principle - increase speed by applying brakes.

Started by prajna, March 25, 2007, 12:19:38 PM

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0 Members and 3 Guests are viewing this topic.

Dingus Mungus

Did no one catch the fact that I'm extracting useful wattage in the last sim I posted???
I ran it for over 20 minutes before I paused the simulation and went to bed!

It doesn't appear to want to stop even when under a constant load...

I'm just really suprised this is getting so little attention thus far...

FreeEnergy

Quote from: Dingus Mungus on June 01, 2007, 09:37:35 PM
Did no one catch the fact that I'm extracting useful wattage in the last sim I posted???
I ran it for over 20 minutes before I paused the simulation and went to bed!

It doesn't appear to want to stop even when under a constant load...

I'm just really suprised this is getting so little attention thus far...

thanks! i missed that for some reason i just saw the .jpg format.

peace

ChileanOne

HI Dingus:

I have been peeking this thread and I find amazing that you have managed to get a perpetual motion in WM2D, but I have not had much time to give it a thorough check. I am thankfull for your efforts. Please keep going, I'll have more time next week and then I will try to provide more feedback

Regards.

aleks

Quote from: Dingus Mungus on June 01, 2007, 09:37:35 PM
Did no one catch the fact that I'm extracting useful wattage in the last sim I posted???
I ran it for over 20 minutes before I paused the simulation and went to bed!

It doesn't appear to want to stop even when under a constant load...

I'm just really suprised this is getting so little attention thus far...

This is a really great result! I believed even Newtonian physics may allow it, and it seems your model is exactly this case. (though, I still have a hope in Milkovic device).

Now you'll only need to reduce the size of this device and increase mass of each element - and you'll be able to get much higher frequencies and bigger output load.

I've also noticed that the device accelerates a bit - maybe by 2% near the end, but that's huge compared to stopping. :) (maybe that's just a lack of resolution)

prajna

You didn't post the sim, Dingus, only a jpg. I am trying to reproduce the system from scratch but the new one doesn't seem to be OU. What is the t<0 formula you have used on the pendulum joint?