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Overunity Machines Forum



Roll on the 20th June

Started by CLaNZeR, April 21, 2008, 11:41:56 AM

Previous topic - Next topic

0 Members and 23 Guests are viewing this topic.

ramset

I think Archers next problem is how to stop it      with those powerful magnets his hands are gonna get so strong he will be cracking wall nuts before long  maybe squeeze a few necks too  Chet PS OH I forgot neck squeezing is not aloud here [Stephan is so strict!!]
Whats for yah ne're go bye yah
Thanks Grandma

exxcomm0n

Quote from: ramset on July 11, 2008, 01:13:13 PM
I think Archers next problem is how to stop it      with those powerful magnets his hands are gonna get so strong he will be cracking wall nuts before long  maybe squeeze a few necks too  Chet PS OH I forgot neck squeezing is not aloud here [Stephan is so strict!!]

Ah good, the database is no longer freaking out.

@ Chet

To turn it off  you'd need a lever assembly to take the gate away from the roller mag, or vice versa.

Think of it like a sandwich, and the gates are the bread.

No bread, no sandwich.
When I stop learning, plant me.

I'm already of less use than a tree.

exxcomm0n

Quote from: exxcomm0n on July 11, 2008, 03:30:54 AM
.....and yet again, let's take a commercial break for actual content......

Ya think all this stuff glommed together could work? (rhetorical question)

I'm seeing the gate arrays laying on the face of the wheel on a plexiglass barrier or something.

What might happen if you used a gate on both sides of the rod roller?

As I said before, can we use the arrays to shift the rod weights (with maybe a few repulsion kickers on the outer edge and inner hub) and maybe use that for the iron attract.

Another neat thing about iron is it can be fitted as 2 pieces with a gap between them to allow the <GASP!> extension of the rod so it can have an outside flywheel/gravity weight.

Here's the hastily grubbed together graphic but I didn't put enough effort into it to make the orange sections semi-transparent. I'll do up a better one later maybe.

Who's still signed up for the ride?

I just asked Archer to shelve this to take care of a much more important job, so it's on US.

I'll take little bits of interesting effects seen in duplicating Archer's, or anyones ideas.
Anyone bitching about it's completeness can start putting them together. ;)

Stop thinking "That will never work" and start giving "How can I make this work?" a try.

15th try to post thegraphic that should be here........
When I stop learning, plant me.

I'm already of less use than a tree.

shakman

It's been a bumpy ride on here since I got up. This forum might be getting too popular for it's own good! Glad to see it recovering  ;D

I know it's getting a little off topic now but I am combining a few of Archer's ideas here (or whoever else wants to lay claim, but I will be crediting Archer if I ever manage to design an OU device). I am taking the shifting weight gravity wheel concept with the magnet array concept successfully demonstrated by Archer.

I've had a pretty quiet night at work surprisingly, so I've played around with my idea for the pivoting arms a bit. I had to start virtually from scratch as I only had a very early version of the file here. You will have to imagine the "aerodynamic" additions I was planning to add, although after properly reviewing the movement of the arms that idea will have to be altered somewhat or dropped altogether.

I've got two new pics to share. Hopefully I can get some input.

The first one which I will post below gives a better idea of the how the arms will move in a single rotation. It's obvious from this that no more than three arms could be used on any one side of the wheel with this concept. The aim is to use an "in and away" motion towards the magnet array, all the while increasing the weight in the 12-1 position and increasing thrust through the use of the hinged weights. As per my previous post on this, the arms pivot from a central point and are guided by another point off-axis. This action eases the arm into and back out of the magnetic field then slings them back in a fashion such that the hinged weight leaves the cavity in the arm just after 12 and returns before 6 (just like I used to back in my clubbing days :)) whilst also keeping them tight to the wheel on the rising side where the wall is at it's greatest. I am hoping this thrusting motion also adds momentum to the wheel.

The second pic I will post straight after this will show some simple trajectories based on this same movement. I calculated these by brute force, mapping it out using multiple arms in position on the image and starting with a "dot-to-dot" sketch. I am confident these are reasonably accurate given the number of positions that were use to create it. I do need to revisit it again to map out the part where the hinged weight returns but this will take some time.

Any feedback on mechanics/physics etc or any suggestions on how you think I might be able to improve this design would be great.

Cheers,

shakman

shakman

Pic 2 - Trajectory (as per above post)