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Overunity Machines Forum



Bessler Wheel Theory by Alex

Started by Alexioco, May 14, 2008, 10:31:22 AM

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0 Members and 2 Guests are viewing this topic.

hartiberlin

Quote from: Alexioco on May 16, 2008, 07:02:20 PM
By putting all of that together, you might get this wheel below, but I dont think that would work...

For the moment, the wheel I have needs to be tested...
I wish these weights were here, if they were, you would know very soon if the wheel worked or not...



Hi Alex,
is this one having ropes inside the wheel,
or why does it have these "lines" from 10 to 12 and 4 to 6 o?clock ?
What would be their effect ?

If it would be fixed at 12 and at 6, why would the lines still go to
10 and 4 ?
Does not make sense to me ???!!!

To move the weight differently than the rods would do ?
Please explain in detail.

Also the lower curved lines, are these also ropes ?
Please explain.
Many thanks.
Stefan Hartmann, Moderator of the overunity.com forum

hartiberlin

Hmm,
maybe the missing link, what Bessler did delete in these drawings is,
that the line from 12 to 10 for instance is a rope and from 10 it goes
still to a weight to pull it ?

Maybe Bessler deleted or did not draw the line from
10 to the weight for his security ??
Otherwise these lines make no sense, as the weight is already fixed
via the rod or rope at 12 o?clock ?

Do you agree ?

I will see, what will come out, if we have from 12 to 10 a rope
and from 10 going to the lower weight at 7 o?clock and helping there to pull it up...

We really need to find a solution to never lower the CoM and always shift it to the right for
clockwise rotation.

@ABhammer or @Alex, did you understand the importance of the CoM
shifting ?
If you have any ideas, just post them and I will try them in the simulator.

Regards, Stefan.
Stefan Hartmann, Moderator of the overunity.com forum

hartiberlin

Quote from: Alexioco on May 17, 2008, 03:09:56 PM

edit: I just watched it again and in fact im sorry but they work nothing like mine, thanks for your hard work in simulating these wheel though, :) You must of worked hard on them, well done :)

Just tell me the difference and I will simulate this again.
I have been doing about 50 simulations so far and posted only the best ones...

It does not matter,if you have the weights sitting more up or lower in the wheel,
cause the opposite side would also haveit lower or higher...

It only depends on the CoM.

Have a look again at the dotted ball below the axis in the videos.

Only this matters.
When this ball falls, the CoM shifts down and it will just keel
like a pendulum.
We always need to keep the CoM at the same height and shift it just to one
side or raise it, but I guess this is not possible...
In all my simulations, I never saw it rising !

Alex,did you try your wheel already by taping a few pennis as weights to your rods ?
Just do these basic tests and show us a video about it.

Many thanks.
Stefan Hartmann, Moderator of the overunity.com forum

Alexioco

Im not sure what you are talking about about com...
I just did a test with pennies and marbles together as one weight, I found that the axel of my wheel is not dead centre, somtimes the wheel moved as the axel came slightly higher, other times the wheel stopped, even with 4 weights on the right sticking out and 4 on the left facing in, so my axel cant be dead centre or eles the thing should of moved at least abit, it did only when the wheel could according to the axel...
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hartiberlin

Hi Alex,
if you did not understand my explanation of the
Center of Mass
also called
Center of Gravity
of the wheel, please try to reread it and watch again my
simulation movies.
The small dotted black and white ball below the axis is the
displayed
Center of Mass
of the wheel and the weights together.
If it will move below the axis,
the center of gravity of the whole wheel will move down
and the wheel will just keel and only behave like a pendulum.


If you don?t understand this, just first study it.
It is the basic theory operation of all gravity wheels...
Stefan Hartmann, Moderator of the overunity.com forum