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99% working wheel!!!

Started by broli, July 01, 2008, 07:58:52 PM

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broli

I don't think most people understood what I went for. Maybe ABhammer did. But I wasn't using any over balancing idea. I was trying to bend vector analysis. I think I found a way to do it now. I'd like most of you guys on some instant messaging service like an IRC channel or something. Real time talk is much more productive and helpfull.

Sprocket

I'm a real rookie at this stuff but you seem to be using a vertical displacement to change the center of gravity, which is what MT_20 does - no idea what bending vector analysis entails!

@P-Motion - I also tried using 4 weights with WM2D - it appears to be even less inclined to continue rotating than the 2 weight version...

broli

Using very simple rods and ropes in theory I can make a wheel that makes weights on one side invisible. Meaning you can lift them with any weight you want on the other side. Although in reality the internal forces will be ginormous, and that's what I'm currently trying to figure out how to do it in a relaxed and harmonized way :p.

PS: I'll ask AGAIN...do you guys use some instant messaging software or not! You can find me on MSN and IRC where I'll be glad to chat.

Sprocket

@P-Motion - The AQ thread thas more or less convinced me that using Newtonian math, PM is indeed impossible, similarily, I believe that getting working PM with WM2D is also impossible - good for helping you visualise stuff though.  In the end, I'm going to have to bite the bullet and build it for real...

Below, an attempt at an MT_20  'helper'.  Each of the prime movers has it's own secondary weight on a pulley system, beginning at the axel.  As one rests on the other though, their combined weight is used to help the large weights 'switch'  alternately...


broli

Also please share you wm2d files if you build a model guys!