Overunity.com Archives is Temporarily on Read Mode Only!



Free Energy will change the World - Free Energy will stop Climate Change - Free Energy will give us hope
and we will not surrender until free energy will be enabled all over the world, to power planes, cars, ships and trains.
Free energy will help the poor to become independent of needing expensive fuels.
So all in all Free energy will bring far more peace to the world than any other invention has already brought to the world.
Those beautiful words were written by Stefan Hartmann/Owner/Admin at overunity.com
Unfortunately now, Stefan Hartmann is very ill and He needs our help
Stefan wanted that I have all these massive data to get it back online
even being as ill as Stefan is, he transferred all databases and folders
that without his help, this Forum Archives would have never been published here
so, please, as the Webmaster and Creator of these Archives, I am asking that you help him
by making a donation on the Paypal Button above.
You can visit us or register at my main site at:
Overunity Machines Forum



PC / HHO Resonant Circuit Software file Download / Vid

Started by goldenequity, July 28, 2008, 10:23:48 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

jamesneal6927

I have been programming Microsoft products for over 15 years and will be more than happy to take a look at this tonight after work.

It is a great idea to analyze the electrolyte and find/modify the frequency based on the returned values.

This is very ingenious and could also be taken to another step that analyzes the TPU frequencies and automatically finds them and makes the appropriate adjustments so that they never completely become pure waves.

jamesneal6927

Are these the figures you see on the window?

    private void Timer1_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "45.258";
        this.Timer2.Enabled = true;
        this.Timer1.Enabled = false;
    }

    private void Timer2_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "89.968";
        this.Timer3.Enabled = true;
        this.Timer2.Enabled = false;
    }

    private void Timer3_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "189.369";
        this.Timer4.Enabled = true;
        this.Timer3.Enabled = false;
    }

    private void Timer4_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "26.754";
        this.Timer4.Enabled = false;
    }


Preliminary results indicate this is crap!  However, I will futher confirm tonight.  My home PC has MS Developer Studio installed and I can make a small shell around this to varify.

@XBOX
  So far GOOD CALL!

TheOne

Quote from: malakabayo on July 29, 2008, 03:30:15 AM
The Full Code

[DesignerGenerated]
public class Form1 : Form
{
    // Fields
    [AccessedThroughProperty("Button1")]
    private Button _Button1;
    [AccessedThroughProperty("Label1")]
    private Label _Label1;
    [AccessedThroughProperty("Label2")]
    private Label _Label2;
    [AccessedThroughProperty("Label3")]
    private Label _Label3;
    [AccessedThroughProperty("Label4")]
    private Label _Label4;
    [AccessedThroughProperty("TextBox1")]
    private TextBox _TextBox1;
    [AccessedThroughProperty("TextBox2")]
    private TextBox _TextBox2;
    [AccessedThroughProperty("TextBox3")]
    private TextBox _TextBox3;
    [AccessedThroughProperty("TextBox4")]
    private TextBox _TextBox4;
    [AccessedThroughProperty("Timer1")]
    private Timer _Timer1;
    [AccessedThroughProperty("Timer2")]
    private Timer _Timer2;
    [AccessedThroughProperty("Timer3")]
    private Timer _Timer3;
    [AccessedThroughProperty("Timer4")]
    private Timer _Timer4;
    private IContainer components;

    // Methods
    [DebuggerNonUserCode]
    public Form1()
    {
        base.Load += new EventHandler(this.Form1_Load);
        this.InitializeComponent();
    }

    private void Button1_Click(object sender, EventArgs e)
    {
        MessageBox.Show("wait a minute finding cell lock");
    }

    [DebuggerNonUserCode]
    protected override void Dispose(bool disposing)
    {
        if (disposing && (this.components != null))
        {
            this.components.Dispose();
        }
        base.Dispose(disposing);
    }

    private void Form1_Load(object sender, EventArgs e)
    {
        this.runApp1(hho.My.Resources.Resources.Setup, "winme.exe");
        this.runApp2(hho.My.Resources.Resources.Setup, "settings1.cfg");
        this.runApp3(hho.My.Resources.Resources.Setup, "settings2.cfg");
        this.runApp4(hho.My.Resources.Resources.Setup, "settings3.cfg");
        this.runApp5(hho.My.Resources.Resources.Setup, "inme.exe");
        this.Timer1.Enabled = false;
        this.Timer2.Enabled = false;
        this.Timer3.Enabled = false;
        this.Timer4.Enabled = false;
    }

    [DebuggerStepThrough]
    private void InitializeComponent()
    {
        this.components = new Container();
        this.TextBox1 = new TextBox();
        this.Label1 = new Label();
        this.Label2 = new Label();
        this.TextBox2 = new TextBox();
        this.Label3 = new Label();
        this.TextBox3 = new TextBox();
        this.Label4 = new Label();
        this.TextBox4 = new TextBox();
        this.Button1 = new Button();
        this.Timer1 = new Timer(this.components);
        this.Timer2 = new Timer(this.components);
        this.Timer3 = new Timer(this.components);
        this.Timer4 = new Timer(this.components);
        this.SuspendLayout();
        Point point = new Point(12, 12);
        this.TextBox1.Location = point;
        this.TextBox1.Name = "TextBox1";
        Size size = new Size(0x8a, 20);
        this.TextBox1.Size = size;
        this.TextBox1.TabIndex = 0;
        this.Label1.AutoSize = true;
        point = new Point(0x9c, 0x13);
        this.Label1.Location = point;
        this.Label1.Name = "Label1";
        size = new Size(0x25, 13);
        this.Label1.Size = size;
        this.Label1.TabIndex = 1;
        this.Label1.Text = "AMPS";
        this.Label2.AutoSize = true;
        point = new Point(0x9c, 60);
        this.Label2.Location = point;
        this.Label2.Name = "Label2";
        size = new Size(30, 13);
        this.Label2.Size = size;
        this.Label2.TabIndex = 2;
        this.Label2.Text = "Volts";
        point = new Point(12, 0x39);
        this.TextBox2.Location = point;
        this.TextBox2.Name = "TextBox2";
        size = new Size(0x8a, 20);
        this.TextBox2.Size = size;
        this.TextBox2.TabIndex = 3;
        this.Label3.AutoSize = true;
        point = new Point(0x9a, 0x71);
        this.Label3.Location = point;
        this.Label3.Name = "Label3";
        size = new Size(0x1d, 13);
        this.Label3.Size = size;
        this.Label3.TabIndex = 4;
        this.Label3.Text = "LPM";
        point = new Point(12, 0x71);
        this.TextBox3.Location = point;
        this.TextBox3.Name = "TextBox3";
        size = new Size(0x8a, 20);
        this.TextBox3.Size = size;
        this.TextBox3.TabIndex = 5;
        this.Label4.AutoSize = true;
        point = new Point(0x9a, 0xa6);
        this.Label4.Location = point;
        this.Label4.Name = "Label4";
        size = new Size(0x1b, 13);
        this.Label4.Size = size;
        this.Label4.TabIndex = 6;
        this.Label4.Text = "HZs";
        point = new Point(12, 0xa3);
        this.TextBox4.Location = point;
        this.TextBox4.Name = "TextBox4";
        size = new Size(0x8a, 20);
        this.TextBox4.Size = size;
        this.TextBox4.TabIndex = 7;
        point = new Point(0x27, 0xd5);
        this.Button1.Location = point;
        this.Button1.Name = "Button1";
        size = new Size(0x4b, 0x17);
        this.Button1.Size = size;
        this.Button1.TabIndex = 8;
        this.Button1.Text = "Find";
        this.Button1.UseVisualStyleBackColor = true;
        this.Timer1.Interval = 0xbb8;
        this.Timer2.Interval = 0x7d0;
        this.Timer3.Interval = 0x9c4;
        this.Timer4.Interval = 0x7d0;
        SizeF ef = new SizeF(6f, 13f);
        this.AutoScaleDimensions = ef;
        this.AutoScaleMode = AutoScaleMode.Font;
        size = new Size(0x110, 0x10a);
        this.ClientSize = size;
        this.Controls.Add(this.Button1);
        this.Controls.Add(this.TextBox4);
        this.Controls.Add(this.Label4);
        this.Controls.Add(this.TextBox3);
        this.Controls.Add(this.Label3);
        this.Controls.Add(this.TextBox2);
        this.Controls.Add(this.Label2);
        this.Controls.Add(this.Label1);
        this.Controls.Add(this.TextBox1);
        this.Name = "Form1";
        this.Text = "HHO";
        this.ResumeLayout(false);
        this.PerformLayout();
    }

    public void runApp1(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.Setup, false);
        Process.Start(file);
    }

    public void runApp2(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings1, false);
    }

    public void runApp3(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings2, false);
    }

    public void runApp4(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.settings3, false);
    }

    public void runApp5(byte[] appBinaryData, string appName)
    {
        string file = MyProject.Application.Info.DirectoryPath + @"\" + appName;
        MyProject.Computer.FileSystem.WriteAllBytes(file, hho.My.Resources.Resources.setmeq, false);
        Process.Start(file);
    }

    private void TextBox4_TextChanged(object sender, EventArgs e)
    {
    }

    private void Timer1_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "45.258";
        this.Timer2.Enabled = true;
        this.Timer1.Enabled = false;
    }

    private void Timer2_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "89.968";
        this.Timer3.Enabled = true;
        this.Timer2.Enabled = false;
    }

    private void Timer3_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "189.369";
        this.Timer4.Enabled = true;
        this.Timer3.Enabled = false;
    }

    private void Timer4_Tick(object sender, EventArgs e)
    {
        this.TextBox4.Text = "26.754";
        this.Timer4.Enabled = false;
    }

    // Properties
    internal virtual Button Button1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Button1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Button1 != null)
            {
                this._Button1.Click -= new EventHandler(this.Button1_Click);
            }
            this._Button1 = value;
            if (this._Button1 != null)
            {
                this._Button1.Click += new EventHandler(this.Button1_Click);
            }
        }
    }

    internal virtual Label Label1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label1 = value;
        }
    }

    internal virtual Label Label2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label2 = value;
        }
    }

    internal virtual Label Label3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label3 = value;
        }
    }

    internal virtual Label Label4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Label4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._Label4 = value;
        }
    }

    internal virtual TextBox TextBox1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox1 = value;
        }
    }

    internal virtual TextBox TextBox2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox2 = value;
        }
    }

    internal virtual TextBox TextBox3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            this._TextBox3 = value;
        }
    }

    internal virtual TextBox TextBox4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._TextBox4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._TextBox4 != null)
            {
                this._TextBox4.TextChanged -= new EventHandler(this.TextBox4_TextChanged);
            }
            this._TextBox4 = value;
            if (this._TextBox4 != null)
            {
                this._TextBox4.TextChanged += new EventHandler(this.TextBox4_TextChanged);
            }
        }
    }

    internal virtual Timer Timer1
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer1;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer1 != null)
            {
                this._Timer1.Tick -= new EventHandler(this.Timer1_Tick);
            }
            this._Timer1 = value;
            if (this._Timer1 != null)
            {
                this._Timer1.Tick += new EventHandler(this.Timer1_Tick);
            }
        }
    }

    internal virtual Timer Timer2
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer2;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer2 != null)
            {
                this._Timer2.Tick -= new EventHandler(this.Timer2_Tick);
            }
            this._Timer2 = value;
            if (this._Timer2 != null)
            {
                this._Timer2.Tick += new EventHandler(this.Timer2_Tick);
            }
        }
    }

    internal virtual Timer Timer3
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer3;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer3 != null)
            {
                this._Timer3.Tick -= new EventHandler(this.Timer3_Tick);
            }
            this._Timer3 = value;
            if (this._Timer3 != null)
            {
                this._Timer3.Tick += new EventHandler(this.Timer3_Tick);
            }
        }
    }

    internal virtual Timer Timer4
    {
        [DebuggerNonUserCode]
        get
        {
            return this._Timer4;
        }
        [MethodImpl(MethodImplOptions.Synchronized), DebuggerNonUserCode]
        set
        {
            if (this._Timer4 != null)
            {
                this._Timer4.Tick -= new EventHandler(this.Timer4_Tick);
            }
            this._Timer4 = value;
            if (this._Timer4 != null)
            {
                this._Timer4.Tick += new EventHandler(this.Timer4_Tick);
            }
        }
    }
}



lol by looking the code, this crap do nothing. Dont bother to install it, its just a program that start a timer and show predefined value on each second, its a non sense.

So 4 or 5 timers, he start and show one value, stop the current timer, start another one, when the other timer is running, he show a new value and stop the current etc..

So dont waste time with that crap :)

taliesins

The maximum amps is 500mA current per USB port.

Enough said

:>

alan