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Overunity Machines Forum



My Current Build

Started by BAHammer, February 23, 2009, 07:13:36 PM

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BAHammer

   @All,
The reason I drew the design this way, it is simpler to see how it can work.
What I was intending on doing was putting a pulley that acts as a hoist at the end of the arm.
This will allow for the weights to be the same.
If you notice, the end of the lever can drop 20cm's. And this only lifts the weight at bottom center 15cm's.
This would be using the same principle as a hoist. I have used one before to manually lift a 12,000 lb. rotor assembly for a steam driven turbine. Needless to say, I weighed 195 lbs. Gearing has everything to do with it, just like on a pendulum clock.
  Glad y'all like the design  :)

BAHammer

Quote from: AB Hammer on February 23, 2009, 08:33:26 PM
Jim

That is the best one I have seen you come up with that I have seen. Keep working at it.

  Alan,
Normally, I would say thanks.
The problem is, this is the same build I was harassed for doing about 6 months ago.
I've always maintained that ideas need to be developed over time. This is an
example of that.
This means that this build originated with the wheel and the pendulum concept
which everyone rejected. This means about 1 1/2 years on the same idea.
If you check, everyone in these forums abandon their ideas well before 18 months.

                                                                               Jim

AB Hammer

Greetings Jim

A similar concept in different ways can be different wheels. This one did not show until now, but some of your ideas building up to this you may well have been talked about but until the proper frame of reference comes to play it would not be clear.
I have scrutinized your wheel and have cum up with a few improvements that might help. But I am not sure if you want to here them.
Most of my wheel designs since I got started have been unity operation/effects. How they truly react to each other makes it a good idea or not and no guarantees. I would call this wheel a unity operation/effect.
With out a dream, there can be no vision.

Alan

BAHammer

Quote from: AB Hammer on February 24, 2009, 07:30:42 PM
Greetings Jim

A similar concept in different ways can be different wheels. This one did not show until now, but some of your ideas building up to this you may well have been talked about but until the proper frame of reference comes to play it would not be clear.
I have scrutinized your wheel and have cum up with a few improvements that might help. But I am not sure if you want to here them.
Most of my wheel designs since I got started have been unity operation/effects. How they truly react to each other makes it a good idea or not and no guarantees. I would call this wheel a unity operation/effect.

>> A similar concept in different ways can be different wheels. This one did not show until now,<<

The way the weight is retracted is different. Otherwise, it is the same wheel and the same principle.

edited to add;
Alan,
With all of the harassment I took over the previous build of myt interpretation of the Wheel and the Pendulum, I can understand why you would wish to say this is a different wheel. This would negate the development of the same wheel. And this would justify the ridicule about my previous efforts.
Unfortunately, those who ridiculed me were wrong for doing so. If anything, I might have realised this modification sooner.
I can't say for sure yet, but this might lead to Bessler's 60 rpm wheel. If so, I think German historians will get a good laugh from everything said about me  ;D
And they'll be glad I stood my ground and continued on.


BAHammer

  Alan,
This is the drawing I sent to John Collins.
If you look at the picture of my last build, the arms are the same.
I just modified how they work.