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Mechanical free energy devices => mechanic => Topic started by: Limoman7 on May 05, 2005, 01:21:30 PM

Title: Easy Bedini
Post by: Limoman7 on May 05, 2005, 01:21:30 PM
I'm very interested in building a Bedini type machine. My problem is time,tools and money.
I don't have a lathe in my garage, I have a day job and can only afford to spend about $500 on this.

Here is my plan of attack, please let me know if I can get results from this.

2-electric scooter motors 250 watts each from ebay
4-12v scooter batts
1- 20lb flywheel
1-auto windshield washer switch; to cycle drive motor off/on
1-bicycle hub; one way drive
2-capacitors: start and run caps
1-Large vacuum tube; instead of a transitor
1- power conveter DC/AC
2-battery tenders; smart chargers
1-solenoid

Ok so those are the parts....

My thinking is that by using the one way drive on the drive motor there will be less drag on the flywheel
when the motor is off. Using the large Vacuum tube instead of a transistor will solve the over heating problem.
The start and run capacitors from an old air conditioner should work well to get the flywheel up to speed.
Using the smart chargers to keep the pair of batts fully but not overly charged will help them last longer.
I can use the infinte adjustable wind shield washer switch to cycle the drive motor off and on just right.
Using a solenoid to flip from one pair of batts to the other each time the drive motor cycles on so as not
to drain the batts too much will limit the drag on the flywheel from the generator.

Well there it is, if you have any suggestions please chime in.





Title: Re: Easy Bedini
Post by: oouthere on May 11, 2005, 10:47:35 AM
I highly suggest you read his booklet first as you need to understand what he's doing.? I know you can't use a simple switch to energize and de-energize the motor for the pulsing.? It has to be either mechanical timed or electronically triggered, but it would be impossible to use a hand switch.

http://www.amazon.com/exec/obidos/tg/detail/-/091411901X/qid=1115821282/sr=1-1/ref=sr_1_1/102-1309227-4117700?v=glance&s=books

The motors he uses for his high effeciency experiments are brushless, stepper type motors.? One in particular was only 12 watts and achieved about 800% o/u according to what I've read.? I'd go to ebay and find a brushless motor, sometimes you can pick-up one fairly cheap ($40) that needs no special driver and is variable speed by adjusting the input voltage.?

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=71400&item=7512880184&rd=1&ssPageName=WDVW

The above motor is what I've bought, very high quality but do not place two 12v batteries in series as 24.1vdc is too high and it will burn-up.? The input shaft and bearings are almost frictionless and can handle a great deal of side and forward torque with little power loss.? Under a good load she will use about 2 amps so figure 48 watts.? You may also not need a flywheel as the outside spins and does have a smoothing effect on pulsing.

I need to start on my next Bedini project also, just having too much fun with dirt bikes and boats!

Rich
Title: Re: Easy Bedini
Post by: Limoman7 on May 12, 2005, 01:08:26 PM
Rich thanks for your reply.

Yes I think you're right, I'll read his booklet before I go ahead a build one.
Oh,.. and the switch I was thinking of using is automatic. I't's a windshield switch just
like in your car.

I'm also into dirt bikes. I race vintage dirtbikes in AHRMA.

This season I'm racing a  '72 250 Bultaco Pursang and I'm in the process of building a
'75 Kawasaki  KX250 for next season.

Glen
Title: Re: Easy Bedini
Post by: mythtek on March 04, 2008, 06:03:38 AM
Hi guys,

I'm thinking of building a bedini motor. I have no idea where to start, but I am skilled in electronics and have an electronic engineering background. The thought of developing power sources that can not only sustain themselves but put out more power, sounds too good to be true. I have seen most of the videos and spent the last week reading most links on the internet regarding overunity engines

Is there a book or plan/formular to start with that can generate more than unity.

I have a mates who are quite wealthy and skilled in production/electronics also and if given the advice to kick this off, can between us build anything described. However,  without definite plans to start with, I feel loath to proceed.

Over unity is such a great concept. I believe in it, but have no idea where to start. Guys, Please don't dis me over my ignorance.

I need advice on how to start and need some real circuits and inexpensive designs to start with to prove that overunity is real to my friend who I'm sure will finance some extravagant experiments with me - the plans and results of which we will freely share.

Free energy means not only free from the government and universe, but free to world knowledge.

If anyone can asist me please send responses to mytrek@iprimus.com.au
Title: Re: Easy Bedini
Post by: gezgin on March 04, 2008, 09:11:52 AM
I want to build bedini motor-generator ,but making bifiliar coils are problem for me.
There are some information this site and yahoo SSG grups.
http://peswiki.com/index.php/Directory:Bedini_SG:Self-Runner
Title: Re: Easy Bedini
Post by: alan on March 13, 2008, 04:51:47 PM
What happens when:
the input battery is replaced with 1 (or more) fully precharged caps.
the output battery is replaced with 1 or more uncharged caps.
the let the device run.

Anyone have tried this or want to try this??
Title: Re: Easy Bedini
Post by: Hydrostatic on March 13, 2008, 09:30:02 PM
Quote from: gezgin on March 04, 2008, 09:11:52 AM
I want to build bedini motor-generator ,but making bifiliar coils are problem for me.

It is my understanding that Mr. Bedini run Trifiler coils, as they work more like a transistor.
Title: Re: Easy Bedini
Post by: springfield on April 04, 2008, 07:49:44 AM
Quote from: oouthere on May 11, 2005, 10:47:35 AM

I highly suggest you read his booklet first as you need to understand what he's doing.

Rich


Rich I want to look at this Bidini thing too - where to get that book?
Thanks


Title: Re: Easy Bedini
Post by: gyulasun on April 04, 2008, 10:49:02 AM

maybe at this link:

http://rpmgt.org/order.html
Title: Re: Easy Bedini
Post by: Ren on April 04, 2008, 11:04:56 PM
It really is too easy to make a simple monopole guys. I have never spent more than $200 on any of my creations (search for shannrenn on youtube), the most expensive part is the wire. I have built all mine with basic hand tools and 3 power tools, jigsaw, bench grinder and battery drill.

For more information on construction the above post is a good start, or the monopole forums on Yahoo, or just Google! Seriously I didnt know a thing 6 months ago and I learnt everything I needed to know off the net asking very few questions.

For your bifilar/trifilar/quad or quint take the equal lengths and wind (by hand if necessary) around your bobbin. Start at the bottom and go to the top. Continue up and down until your hands cramp or you're out of wire. Tape to stop unraveling.


And a trifilar acts more like a transformer than a transistor, but these are one to one.

Title: Re: Easy Bedini
Post by: springfield on April 05, 2008, 06:44:02 AM
Quote from: gyulasun on April 04, 2008, 10:49:02 AM

maybe at this link:

http://rpmgt.org/order.html

Thanks, gyulasun. I see you're a big poster here, maybe you can give me some pointers. I want to build one of these motors but there are many different designs and principles being proposed. Any thoughts on which one would be the best bet to get started with? Any advice appreciated...
Thanks, Mike
Title: Re: Easy Bedini
Post by: Ren on April 05, 2008, 04:39:06 PM
hi springfield, I suggest you start with a simple bedini sg (school girl) monopole. bi or tri. There is a simple tutorial here http://www.youtube.com/watch?v=zJySgeSpJpQ parts 2 + are easy to follow. You can study it more closely in its simple form at bedini monopole3 forums with other beginners. Once you understand the basics you can move on to more complex configurations.
Title: Re: Easy Bedini
Post by: springfield on April 05, 2008, 06:37:57 PM
Thanks Ren!
Title: Re: Easy Bedini
Post by: Pirate88179 on April 05, 2008, 06:41:16 PM
@ Ren:

I too am collecting components for the Bedini SG.  I have watched the video tutorials (especially introverterbrate's) on youtube posted from several folks,(very well done by the way) and have a good basic understanding to get started.  Just one question that I can not find any reason for but keep hearing repeated and this is the type of magnets.  I have a mess of very powerful neo's from other experiments and they would fit well on my VCR motor spindle I am using.  Everyone says to use the much weaker ceramic mags "because we don't want too strong a magnetic field" but they never say why?  I think the stronger the field, the more leeway we have in the positioning of the coil, the stronger the pulses would be...etc.  That, of course, is my uneducated beginner's opinion which I am not inclined to put much stock in. So:

Can I use my neo's?  Will it work with them at all?

Why don't we want a strong magnetic field?  Could we not just raise the rotor above (away) from the coil to reduce the field strength?

Sorry, I said one question but these are all related questions.  Thank you.

If anyone else has any opinions on this I would be glad to read them.  Thank you.

Bill
Title: Re: Easy Bedini
Post by: Ren on April 05, 2008, 10:55:50 PM
Neos will work, they tend to over saturate the core which can  increase amp draw or just make for harder tuning. I personally have made high speed rotors with vcr and hdd hubs and both went super fast, but just didnt perform as well with charging. What you have to realise is the magnet is the source of induction for the trigger. You have heard everyone say you want the fastest switching time possible? Well its much easier with a weaker magnet. This is also why every one has different results, all magnets are different hence all inductional properties are different. I have a tiny HDD energizer which has tiny 9mm x 9mm x 3mm mags that works great.
Title: Re: Easy Bedini
Post by: Pirate88179 on April 05, 2008, 11:39:53 PM
@ Ren:

Thank you for your response.  I appreciate the information.  Before I experiment and go off of the reservation I think I should build a working device following the "plans".  So, I will go for the weaker mags.  Thanks again.

Bill
Title: Re: Easy Bedini
Post by: gyulasun on April 06, 2008, 01:13:16 AM
Quote from: springfield on April 05, 2008, 06:44:02 AM
Quote from: gyulasun on April 04, 2008, 10:49:02 AM

maybe at this link:

http://rpmgt.org/order.html

Thanks, gyulasun. I see you're a big poster here, maybe you can give me some pointers. I want to build one of these motors but there are many different designs and principles being proposed. Any thoughts on which one would be the best bet to get started with? Any advice appreciated...
Thanks, Mike

Hi Mike,

I fully agree with Ren's suggestions.

Perhaps this link http://rpmgt.org/SSG.html (which is also included in my above pointer) is also useful,  the reason I mention is that there are several links embedded into Rick's pages and it is easy to get lost in the many useful topics for someone just starting.

Gyula

PS Noticed your post on Hilden-Brand,  the best link perhaps is at peswiki on his motors here:
http://peswiki.com/index.php/Director:Hilden-Brand_Electromagnet_Motor
Title: Re: Easy Bedini
Post by: Artic_Knight on July 03, 2008, 12:05:35 AM
Quote from: Ren on April 05, 2008, 04:39:06 PM
hi springfield, I suggest you start with a simple bedini sg (school girl) monopole. bi or tri. There is a simple tutorial here http://www.youtube.com/watch?v=zJySgeSpJpQ parts 2 + are easy to follow. You can study it more closely in its simple form at bedini monopole3 forums with other beginners. Once you understand the basics you can move on to more complex configurations.

i watched this video and have basic electronic knowledge, i dont quite understand why the switching curcuit does not get locked in the on position from induction when the primary fires?

also i have looked at many curcuits and one of the simplest is the one that was used in the video. i like a previous poster wonder if there is overunity or even unity available why more people do not run self powered coils by a capacitor and then use the spinning of the rotor to power a generator of sorts?

my argument with this is there is known back emf, voltage spikes, and i can only imagine left over voltage in the coil after it returns to keep the unit self powering.
Title: Re: Easy Bedini
Post by: Artic_Knight on July 03, 2008, 12:41:11 AM
here is something i do not understand, i made a bifilar coil and in a basic curcuit used a diod and a cap to control the charge. when i use 2lb force neodium magnets to try and charge it it will not recieve any charge however if i place this exact coil and setup on my laptop above the hard disk it begins to charge. why are the magnets not having an effect? they work fine without the diode and with the diode the laptop hard disk can charge it??? ???

im at a loss. :-\
Title: Re: Easy Bedini
Post by: Pirate88179 on July 03, 2008, 01:32:35 AM
Artic_Knight:

How is it going?  I am currently in the process of attempting a Bedini build and have been doing research.  the only thing I might suggest is that I have read that neos are not good to use.  I have no idea why this might be.  I was planning on using them myself as I have many.  I have read this in several places although I don't recall an explanation being offered.

It makes no sense to me as the neos would put out a stronger field with smaller magnets.  I would think that a stronger field would maximize our results, not hamper them but, as I said, I am very new to this and only know by what I have read and not experimentation at this point.

Just for what it is worth.

Bill
Title: Re: Easy Bedini
Post by: Artic_Knight on July 03, 2008, 02:06:47 PM
hey bill, well according to electronics the stronger the magnet the better the current induced. now i know we are supposedly dealing with "aether" energy here but can i just say BS  ;D  now i will be the first to agree magnets can power themselfs but i see it like it is, the magnet creates a force and we trap it, then before the magnet leaves we use that trapped energy to repel it giving us our spin. the object of the game is to reduce resistance so it can work better.

the stronger the magnet the more "magnetic lines" it has to cross the copper which is the acting force to create the current. mind you im only using 2 diods and a cap at this time, and im shaking it up sometimes only using one diode. my experiments at this moment are purely to find out what i can and build on it till i reach the full bedini  ;D

current experiments to try and explain this have shown that when the coil is directly over the hard disk it generates no voltage that my amp meter can see! yet the magnet can make 2 ma with me hand shaking it over the coil. however the hard disk that doesnt generate a voltage charges the  capacitor by 3 ma ???

all i can say is WTF!

if anyone has an idea of why this works as it does i would be excited to know! or if theres a basic test we might could do im all for it just KISS cuz i dont have much money to drop in this experiment right now.

my goal is to build something that can power my car :) maybe one day.
Title: Re: Easy Bedini
Post by: Artic_Knight on July 03, 2008, 02:11:07 PM
hey bill have you seen the bedini on youtube that runs off a cap only? some say it has a hidden power supply but its still neat to watch :)
Title: Re: Easy Bedini
Post by: Pirate88179 on July 03, 2008, 02:29:02 PM
No, I will look for that video.  Sounds cool.  Thanks.

Bill
Title: Re: Easy Bedini
Post by: Artic_Knight on July 10, 2008, 06:33:52 PM
 just found out there are different diode kick in times. the silicon (most popular) diode allows electric flow after .4 volts. this is a loss of electricity! maybe not much but im trying to maximize the gains everywhere i can. i found that ge (geranium?) diodes have a start voltage of .2 volts. whats the best diode available with the lowest start voltage?

thanks