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CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha



AquariuZ

Very very nice!

Can you please tell us more on the 3D software used, specifically what parameters where used with regards to friction, gravity, materials, elasticity etc etc.

Just to see if it is viable to try and create a real world model.

Thank you for sharing this.

DreamThinkBuild

Hi Helloha,

Welcome to the forum.

Those are interesting designs. What kind of friction settings were used for that model? I don't really trust simulations but the multi-layer design is pretty unique. Looks almost like a double helix path when looked on the edge.

These designs would be good candidates for 3D printers. You can do some crazy stuff with 3D printers that would be near impossible by hand. :)

helloha

been using autodesk 3dsmax for modeling and physics simulation. But the software are meant mainly for game and cinematic animation, so accuracy on the physics i don't expect much. Parameters provide basic feature, friction, gravity, elasticity, drag (i think its air drag, no idea). Reason why i only model wheel with balls rotating, ... or maybe its my lack of skills.

if want to real world model, can choose CAD-specific software, like autodesk inventor or solidworks etc



to DreamThinkBuild, same mindset, i also don't fully trust simulations, i use 3d and sim to have better perspective (way better on sketches & papers). actually i was surprised some of the sim can rotate... hmm



drop ball action with wheel

http://youtu.be/1VIYHqRD-Wg
http://youtu.be/Jm8yPyUq7CE