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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha

a-XXIV. trying my hands on wm2d, comparison of the wheels on the pulling points for lifting weights

helloha

a-XXV. trying my hands on wm2d, comparison of different arms/chambers/compartments affecting the mass of weights to do the lifting work

helloha

a-XXVI. trying my hands on wm2d,
position of weights near the perimeter of wheel vs the weights near the axle, which one require less pulling force to rotate more

helloha

a-XXVII. trying my hands on wm2d,
a further improvised design from the add-on series,
using a simple see-saw test

helloha

a-XXVIII. trying my hands on wm2d,
weights distributed uniformly around the perimeter of wheel vs weights slightly non-uniformly distributed (a gap between the weights at top of wheel)