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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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0 Members and 5 Guests are viewing this topic.

helloha

a-XXX XXX XXX X. trying my hands on wm2d, magnet affecting the weight of object 02

lumen

I think you had it with wheel 91!
Just make the blue bars Roberval and have the weights hang from the center of the bars as shown!
The Roberval action will hold the weights off center and require no work to do it.

helloha

Quote from: lumen on September 05, 2014, 10:07:09 PM
Just make the blue bars Roberval and have the weights hang from the center of the bars as shown!

interesting suggestion, i didn't thought of that, thks

b-I. trying my hands on wm2d, Roberval Balance vs See-Saw Balance v23

helloha

b-II. trying my hands on wm2d, magnet affecting the weight of object 03

helloha

b-III. trying my hands on wm2d, magnet affecting the weight of object 04