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Overunity Machines Forum



Gravity magnetic lever wheel working in WM2D (could this work in reality!)

Started by inroades, October 18, 2006, 02:28:58 PM

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0 Members and 2 Guests are viewing this topic.

exnihiloest

Quote from: Dingus Mungus on May 07, 2007, 09:20:12 PM
...
Force and energy are absolutely one and the same.
...

Certainly not. Energy is force times displacement per unit time.
When you are sitting on a chair, you exert on it a force equal to your weight but no energy. It is the same thing when 2 magnets are exerting an attractive force on each other but are prevented to move: displacement is nul, no energy is provided.

The energy of magnets is just the energy in the magnetic field that you put when you magnetize the magnet. It is very weak (=0.5*B?/mu per unit volume).

What seems big is the "potential energy" due to the relative position of magnets or masses in their respective magnetic or gravity fields. In this case, the energy is the work you have to do for moving away a magnet (or a mass) from another one and this energy is restored when magnets (or masses) approach each other again by the effect of their mutual attraction.
The goal of our game is to unbalance the work of the pushing/pulling forces but yet nobody succeeded.  :-(
Fran?ois






exnihiloest

Quote from: exnihiloest on May 09, 2007, 09:24:12 AM
Quote from: Dingus Mungus on May 07, 2007, 09:20:12 PM
...
Force and energy are absolutely one and the same.
...

Certainly not. Energy is force times displacement per unit time.

Correction: in fact this is power (what we are interested in from a practical point of view). For energy, it's just: force times displacement.

Quote
When you are sitting on a chair, you exert on it a force equal to your weight but no energy. It is the same thing when 2 magnets are exerting an attractive force on each other but are prevented to move: displacement is nul, no energy is provided.

The energy of magnets is just the energy in the magnetic field that you put when you magnetize the magnet. It is very weak (=0.5*B?/mu per unit volume).

What seems big is the "potential energy" due to the relative position of magnets or masses in their respective magnetic or gravity fields. In this case, the energy is the work you have to do for moving away a magnet (or a mass) from another one and this energy is restored when magnets (or masses) approach each other again by the effect of their mutual attraction.
The goal of our game is to unbalance the work of the pushing/pulling forces but yet nobody succeeded.  :-(
Fran?ois[/size]


Omnibus

QuoteThe goal of our game is to unbalance the work of the pushing/pulling forces but yet nobody succeeded.

SMOT succeeds.

exnihiloest

Quote from: Omnibus on May 09, 2007, 10:32:00 AM
QuoteThe goal of our game is to unbalance the work of the pushing/pulling forces but yet nobody succeeded.

SMOT succeeds.

It didn't. The energy for the motion of the roller is only due to the potential energy of its initial position. That is the reason why no body can loop a smot.

Omnibus

On the contrary, it does. The energy produced is more than the energy spent. SMOT violates the principle of conservation of energy and discontinuously produces energy from nothing.