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Overunity Machines Forum



My Theory! I can't find why it wouldn't work! Big suprize!

Started by nwman, November 13, 2006, 12:55:07 AM

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wattsup

@nwman - I have been working hard on this wheel question and on making it turn with a simply process, without magnets or other fancy help. I worked until 4 am last night (my son was sleeping in front of Future Shop to pick up a Nintendo Wii which he got) so I had to stay awake anyways. I came up with the following design which I think will do the job. As shown on the drawing, the left balls are always no further then the stem, while the right balls are always sent futher out then the stem. This is a rolling ball design with a four sided wire channel providing minimal drag. The channel is designed to send the ball to the right and this can also be extended. The channel also has a left and right of channel that sends the ball to the other side before it gets to the maximum regular position to do so by simple gravity. Sort of a premature nudge. If you ask me, this wheel will turn indefinitely. I wonder if you can do some of your calculations to see if it holds true before I go into a prototype. The ball could be a metal ball, a billiard ball or maybe even a golf ball (but stay away from ping-pong balls). I think this design could be used in other fashions also for other mechanisms. Sorry for jagged edges of the drawing as it does not like the slanted rastor lines when transforming into a gif.

nwman

@Wattsup

It looks like you put a lot of thought in the that. I haven't seen one exactly like that but I have seen some that are close. I briefly mentioned somewhere earlier that i believe the weight has to travel straight out the spoke and not change its center of rotation. My having the weights roll out  off the spoke you run into problems. The way you have the wheel in the picture is correctly overbalanced but with a 30* rotation the wheel is over balanced on the other side as shown in the pictures. If you Google gravity wheels, perpetual motion, balls or marbles or some combination you will run into some simular designs. That is why I never fallowed that path because it looked like that had been tried before and failed. I could be wrong.

I came up with something this morning at work that might just work well for lifting the weights up. I'm going to take some more time and draw it up and think about it before I post it.

@Iacob alex
I'll take a look!

Tim

nwman


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