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Overunity Machines Forum



What is overunity?

Started by onepower, June 07, 2022, 04:49:29 PM

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Ufopolitics

Quote from: onepower on June 08, 2022, 12:36:13 PM
Ufopolitics
The term Unity and overunity also goes much deeper into ancient cultures and technology.

In fact Nikola Tesla and many other inventors were obsessed with the number 3 relating to the "Trinity of Unity" dating back to Sumerian cultures. The trinity of unity relates to the three conditions surrounding the concept of unity, to be born from zero and to die in zero.
That is  +1<<<0>>>-1
and      +1>>>0<<<-1
Or in philosophy any two opposite conditions (male/female, pressure/suction, positive/negative, North/South) generated from something which appears to have neither condition or zero. The zero condition is always found in the center between the two opposite conditions. Like a magnet N<<<0>>>S, or a capacitor/dielectric (+)<<<0>>>(-).

Today we generally call it generation/dissipation of a condition. For example, Protons(+) and electrons(-) close together negate/cancel there external field to become zero, +1>>>0<<<-1. However if we separate the same charges we can produce two distinct positive/negative conditions, +1<<<0>>>-1. Energy is generated from the source +1<<<0>>>-1, then moves towards the the point of dissipation +1>>>0<<<-1. Energy is born from zero and then dies in zero, which is Unity.

In essence this relates to what your talking about with efficiency and COP...
We generate an energy source by separating the zero state into two different conditions having a difference in potential, +1<<<0>>>-1.
We dissipate an energy source by reuniting two different conditions having a difference in potential to become zero, +1>>>0<<<-1.

If we dissipate more energy than we generate it is COP<1 or less than 100%, under unity.
If we generate more energy that we dissipate it is COP>1 or more than 100%, over unity.
If generation equals dissipation COP=1 or 100% efficiency, unity.

So you are correct that Unity (under<<<0>>>over) is a mathematical construct but it was developed by cultures tens of thousands of years ago. It can become a bit of a rabbit hole but the philosophy of the number three and the trinity of unity starts in ancient Sumeria then spreads to ancient Greece, Egypt(Hermes Trismegistus) and India(Vedic, Sanskrit text).

It's actually kind of funny that almost nobody could figure out why Tesla and countless other scientists and inventors were obsessed with the number three. They were all studying the science and technology of these ancient cultures. Throughout the history of mankind these themes keep popping up... the number 3, Unity, the Trinity of Unity.

Now we know the rest of the story and it's really fascinating stuff...

Regards
AC


Yes, very interesting...and I know...however, "0"...that is the center of it all...and in order just to vary the other two parameters in between we have hundred of years that has been done wrong...and still we do not learn at least how to find the equilibrium...or "unity"...

There is still a lot to learn AC,...to even reach said equilibrium.


...to even talk about reaching overunity...unfortunately

Regards

Ufopolitics
Principles for the Development of a Complete Mind:Study the science of art. Study the art of science.
Develop your senses- especially learn how to see. Realize that everything connects to everything else.
―Leonardo da Vinci

stivep

    Re: Local Hidden Variables - For the Win? Not 101st bad idea?  « Reply #6 on: Today at 03:26:14 AM »
QuoteConclusion:
Overunity is a nonsense
- masturbating  one's brain by changing priority and flip

Free Energy exists and there is nothing special about it.
https://www.youtube.com/watch?v=7Ldus3AQSpE&t=771s
Wesley

onepower

stivep
QuoteConclusion:
Overunity is a nonsense
- masturbating  one's brain by changing priority and flip
Free Energy exists and there is nothing special about it.

I used to think overunity was nonsense but I changed my mind. In fact one sign of intelligence is being able to learn new things and adapt to survive or make progress. Not being able to change our mind and trying to hold to popular beliefs is not the way forward in my opinion.

Unity is COP=1, the input or cause is always equal and opposite to the output or effect. COP1 is the natural order of things for obvious reasons otherwise any natural system could grow or gain energy exponentially and chaos would ensue. Ergo, the concept in question must be un-natural or seldom found in nature or hidden from us... it must be a special case.

Which may be the reason only a very small number of people on this planet have been able to understand the FE process well enough to design and build something that actually works.

Regards
AC




sm0ky2

Great topic


First i must point out about the cosmos:


Cosmological systems are not in a state of perpetual motion.
They are more akin to a radioactive isotope, in that they are
in a state of orbital decay. (either positive or negative but never stable)


Whereas a stable isotope CAN be considered to be an a perpetual state of
motile equilibrium.


That is to say that the forces and counter forces perfectly balance each other,
such that the system remains in constant motion.


Why the distinction? Because in the 2 prior cases, we can calculate when the system will stop.
The space between the nucleus of a stable isotope and its' electrons can effectively be considered "void". And for all intensive purposes, perpetual.


However, in space and between the nucleus and electrons of a decaying atom:
there is matter and energy in a state of flux. Which causes friction and other forces at play.
and in almost every observable case, the system itself in changing over time.
Eventually even our earth would fall into the sun, were the Sun not destined to destroy itself before this time.




There are 2 major problems with perpetual motion:
First and foremost - it is the job of science to define the source of energy, and once known,
the system is classified as a known system. Thus redefined as NOT perpetual.
After all, the stable atom itself might be tapping into an unknown zero-point energy, to maintain its' existence. Explorations are still needed in this field.


The second problem is this:


Once we have this perpetual system, adding or taking energy can disrupt its' balance of forces.
It the simplest form, lowering the energy state of a Hydrogen atom in its' (S1) ground state causes the electron orbit to collapse. The electron undergoes infinite acceleration and is ejected leaving the hydrogen as a (low-energy) positive ion. Electron capture from a nearby source restores the atom to its' stable state by raising the energy level.
Conversely: raising the energy of the same atom enough to eject the electron by force creates a
(high energy) positive ion, this energy releases via lasing and radiation emission during electron capture from a nearby source.


How does this occur?


1) in the low-energy case: the electron is accelerating slowly, encountering a resistive force.
this exchange adds energy to the nucleus until it reaches the point of stability. (S1)
2) in the high-energy case: the electron is accelerating very quickly, the force it encounters aids acceleration, this exchange takes energy from the nucleus until it reaches the last point of stability.
(in all but Quantum rarity of a double capture, this is the 7s orbit. double capture results in a quasi-stable 8s heavy hydrogen w 2 electrons, and almost identical mass to Deuterium), then a subsequent lasing event as it transitions back down to the ground state.


Why is this knowledge important to our topic?
I will try to explain.


If we are to model our system after the known perpetual system of a stable nucleus, we must understand these mechanisms.
For instance, if we are to use our perpetual system to generate electricity or actuate a mechanism.
The system requires a mechanism to restore the state of perpetuity after the exchange event.


If the exchange adds energy to our perpetual system, the internal mechanism must dissipate it until the point of motile equilibrium.
Conversely, if the exchange subtracts energy from our perpetual system, the internal mechanism must draw energy in until the point of motile equilibrium.


(drinking bird?)


If we can call the drinking bird a 'solar powered' device, or a balance between heat from the sun and the water molecule's affinity for heat...
then we can call the atom an 'electron powered device'.
Then we define an electron as a discrete energy source.


The mechanism is still the same.


I hereby define this type of system as a perpetual motion device of the First Kind.
A system in a state of motile equilibrium with a mechanism to bring a single source of energy in and out to self-restore motile equilibrium.


A perpetual motion device of the Second Kind is hereby defined as a device in a state of motile equilibrium, having mechanisms to bring multiple sources of energy in and out to restore motile equilibrium.

I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.

sm0ky2

Perpetual Motion is NOT, however, the same as "Overunity".


Overunity implies that the system is NOT in a state of motile equilibrium,
but rather constantly providing energy to outside systems.


In one perspective, this could be defined as a system in an (countably infinite) higher energy state than its' surroundings.
From our perspective, geothermal energy qualifies as such a system.
As does a system drawing from magnetic interactions alone.
Or the sun itself. (although we technically can count its' fuel)


Other types of systems that meet this qualification may include:
Gravity/Buoyancy systems
Molecular Phase-Change systems
Spacetime pressure inversion systems (>2Mev(-)/cm^3)
super conductivity/super inductivity/super restivity/super reluctivity
electrostatic/electric charge propulsion
certain hydraulic/hydrodynamic configurations
Dynamic-momentum systems
certain electrochemical systems
life
I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.