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Overunity Machines Forum



Complete information on working SM style device.

Started by spherics, March 17, 2008, 12:03:53 AM

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0 Members and 16 Guests are viewing this topic.

konduct

You guys have nerve to say you're getting closer. You mean that since someone from outside your circle gave you something somewhat concrete to go on? How is that or the resulting interest of others noise? Because it seems to be actually going somewhere, you deem yourself the masters and the newcomers "noise"? Please tell me I'm reading this wrong? I know everyone here has been working hard on this and I'm sure everyone wants to be the first to harness it. Just watch the egos...it's always been man's downfall. If someone makes a mistake...try and help them correct it. Like the 19.5 degree thing. I think he wants to use that because of the hyperdimensional physics relationship, but that only has to do with the points of tetraheron and where they line up on a sphere...19.5 has nothing to do with the internal angles.

konduct

Quote from: Feynman on March 30, 2008, 12:34:23 AM
konduct:  I've got a juno 106 synth but it don't go higher than about 22khz...how are you planning on doing the frequency doubling?   

Thanks
FX...VST pitchshifter that double whatever the input is frequency is...basically octaves. Run one into another and you can go as high as you want in theory...although actual speakers don't like it too much. I am planning on using all digital generators and fx and running the output into a car audio amp. Send each of four total channels through its own channel on the amp so it a pure unmixed signal from start to end. That's why I need two more channels of output from the generators. I've got everything else I need though.

Juno eh? Good stuff. I've got a couple Tritons and a JV 2080 plus an arsenal of software synths.

Gustav22

edit 3:
Initially I had posted an image here, which I thought would be helpful to find the correct coil arrangement.
But I then realized that it will just add to the confusion.
The correct way is to stick to spherics' original description
Quote from: spherics on March 17, 2008, 12:03:53 AM
All coils need to point to a central 3D location. If you look at the hexagonal packing the most basic arrangement is 4 spheres forming a tetrahedral. Place identical coils orientated so that the poles point to the dead center of the tetrahedral. You should imagine 3 spheres with one sphere on top. The top coil (coil A) will be pointing downwards and the other 3 coils (X,Y,Z) will be pointing to wards the center BUT note the three coils will not be in a horizontal plane; they will be pointing 30 degrees upwards.
money for rope

Feynman


Gustav22

edit:
Quote from: Feynman on March 30, 2008, 02:40:00 AM
Gustav , I agreed with what you posted! 
Thanks for your support Feynman, but the explanation and image I had originally posted above were not correct, as the image I had made did not lend support to a 30? setup.

I understand Rosphere's problem, as from this image
http://de.wikipedia.org/wiki/Bild:Tetrahedral-angle-3D-balls.png
the 19.5? clearly seem to be the correct value.

Yet spherics states 30?.
How come?
Why did he not tilt X,Y,Z at 19.5? which would be the obvious angle, but mounts them at a steeper angle like 30??
Because if he would fix them at 19.5? the collector torroid would get in the way, i.e. the torroid would partly block the line of sight between the 3 base coils and the center. So he has to tilt X,Yand Z steeper, in order to fire the pulses through the doughnut hole into the center.

As the collector torroid is not allowed to "overlap", see spherics' 1st posting.
With X,Y,Z mounted at 19.5? a collector torroid of the correct dimensions as specified by spherics would overlap into the firing line.
money for rope