Overunity.com Archives is Temporarily on Read Mode Only!



Free Energy will change the World - Free Energy will stop Climate Change - Free Energy will give us hope
and we will not surrender until free energy will be enabled all over the world, to power planes, cars, ships and trains.
Free energy will help the poor to become independent of needing expensive fuels.
So all in all Free energy will bring far more peace to the world than any other invention has already brought to the world.
Those beautiful words were written by Stefan Hartmann/Owner/Admin at overunity.com
Unfortunately now, Stefan Hartmann is very ill and He needs our help
Stefan wanted that I have all these massive data to get it back online
even being as ill as Stefan is, he transferred all databases and folders
that without his help, this Forum Archives would have never been published here
so, please, as the Webmaster and Creator of these Archives, I am asking that you help him
by making a donation on the Paypal Button above.
You can visit us or register at my main site at:
Overunity Machines Forum



Roll on the 20th June

Started by CLaNZeR, April 21, 2008, 11:41:56 AM

Previous topic - Next topic

0 Members and 133 Guests are viewing this topic.

gwhy!

Quote from: exxcomm0n on August 07, 2008, 11:18:25 AM
Hey Gwhy,

Nice idea, and it dovetails into what I've been thinking recently too.

I'll give the "1/2 way point after apex" track idea a go, but I have a question about  3 rollers such as, are they (the rollers) connected in some way?

Back @ the beginning of the DD I was thinking a "chain" of rollers to defeat the wall as it would be a "many helping one" sorta thingy goin on.

Just "pie in the sky" food for thought. ;)

My proposal was as below (I ain't hunting up the post!) and you can keep bringing content like this ALL day long! ;D


Hi exx,
    I was thinking of not having the rollers connected together but you may have to stop them from flipping round when they get close together. The bottom of the triangle would be like a store of roller mags so  when a roller mag drops down from the apex it will in turn push the rest of the stored roller mags along and hopefully push the front one enough so the array will pick it up.. and so on.

gwhy!

Quote from: exxcomm0n on August 07, 2008, 11:18:25 AM


I'll give the "1/2 way point after apex" track idea a go, but I have a question about 3 rollers such as, are they (the rollers) connected in some way?


Hi exx,
1/2 way point before the apex, sorry should have put some arrows on the graphic ( rollers go round anticlockwise )

gwhy!

Ok just was having a re-think.
  Better version of my last graphic ( may get enough sling shot action to work with 1 roller  ???).

gwhy!

Quote from: bullsnbears1 on August 06, 2008, 04:16:40 PM
Here's my first ever vid. Someone might find this interesting, I don't know.

Two arrays.

The first array is slanted down away from the Plexiglas by 3/4". The second array intersects the first. I think I'm just combining the fields of the two arrays & moving the wall to the end of the second field.

The first array seems to work backwards just as if the second array wasn't there.

I'd like to try a third array in the same manner but I need more neos.

http://uk.youtube.com/watch?v=X4RXvc9yBPo

@ bullsnbears1,
  Great vid,  Heres a graphic to ponder over ( you will not need any more neo's to try  ;) )

g4macdad

Quote from: exxcomm0n on August 07, 2008, 12:29:59 AM
@ G4mac

Yup!

That's a good one as it has track accel at the same time as it hits the wall.

But i still think 3 is a magic number as 2 roller/rods being in track is always better than 1 when another is hitting the wall.
Your design will have an even number of "in attraction" and "in wall" mags so there is no advantage when the wall is encountered.

But there's a lot of ideas flying about that could make your model work too.

;D

Nice though!
Glad to see you got's 'em ideas too!

You kinda missed my point. I tried to explain this concept in words to Overconfident months ago and I don't think I came across. I was fiddling with some 3D stuff and realized I could get my idea across better with this form of media.  This array is not supposed to have any function. This was merely to illustrate multiple arrays driving a single shaft to overcome a wall. I could have made 3 arrays or 30. This idea could be used on gravity based wheels like AQ's as well. Just remember this was never meant to "give an advantage" just to help visualize the concept.  ;)
Off shore drilling eh! LOL

Glad to see most did not fall for this!

Maybe there is hope.