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Overunity Machines Forum



Roll on the 20th June

Started by CLaNZeR, April 21, 2008, 11:41:56 AM

Previous topic - Next topic

0 Members and 90 Guests are viewing this topic.

House

@OU-812

Saw your edit, yes you are correct I am looking for a way to catch and hold the rod at the end of the tube when it is shifted from 7 to 1. The wheel will rotate and the rod will be released when it gets passed 6pm.

hansvonlieven

You will still always have the light object on top where you don't want it. In both the 6 o'clock position and the 12 o'clock position the heavy bit needs to be on top and that is where you have the float.

Hans
When all is said and done, more is said than done.     Groucho Marx

House

@Hans

You are talking about the weights inside the tube. However, the weights have an effect outside the tube. Since the tube can spin (either attached to a wheel or by itself). By shift the weight inside the tube you are overbalancing the wheel (or tube by itself) and the wheel (or tube by itself) will rotate. If you still don't understand I will try to upload a picture tomorrow (24th here in the US).

hansvonlieven

OK do that, I have to go now anyway

Hans
When all is said and done, more is said than done.     Groucho Marx

OU-812

Quote from: House on June 23, 2008, 11:09:19 PM
@OU-812

Saw your edit, yes you are correct I am looking for a way to catch and hold the rod at the end of the tube when it is shifted from 7 to 1. The wheel will rotate and the rod will be released when it gets passed 6pm.

How about little physical stops and when the tube rotates it floats paste to the other side.  Attempting to upload a crude animation of what I mean.

And @exx...if this is a 'recreation' time, sorry if you end up staring at the anim for a few hours...