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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

Previous topic - Next topic

0 Members and 40 Guests are viewing this topic.

Omnibus

@Cloxxki,

QuoteAnd for newbies, similations that require special applications to see, are somewhat tiresome.

Quite correct. I also mentioned that earlier. This is the biggest drawback of the sims in such forum, especially with 3ds max reactor. Luckily, the wm2d sims can be shown to those who don't have wm2d via youtube. Unfortunately, the 3ds max reactor ones require very fast computers for rendering within reasonable time and that's preventing me, in particular, to show what I'm doing to those who can't use reactor. That, however, doesn't mean we have to ignore the sims.

rlortie

Quote from: Omnibus on May 04, 2009, 11:15:35 AM
Where's the contradiction? Ron says sims are to be ignored, I state that sims are important and shouldn't be ignored.

OK! they should not be ignored as; [sims is a shortcut to the blind hitting brick walls.]

Most of those who build have a little more resources than a hammer and a pair of pliers.

The Acronym WM2D for me means; Wood, Metal & 2 Days.

End of discussion, back to reality.

Ralph

Omnibus

Quote from: rlortie on May 04, 2009, 12:21:26 PM
Quote from: Omnibus on May 04, 2009, 11:15:35 AM
Where's the contradiction? Ron says sims are to be ignored, I state that sims are important and shouldn't be ignored.

OK! they should not be ignored as; [sims is a shortcut to the blind hitting brick walls.]

Ralph

On the contrary, sims are a shortcut to avoiding blindly hitting brick walls through trial and error while approaching a problem systematically, as science requires. We shouldn't ignore science just because we have at our disposal a little more that a hammer and a pair of pliers in our basement. Also, wm2d is modeling reality, if properly used, because it's based on laws describing that reality. A tool such as wm2d or 3ds max reactor far exceeds any mechanical tools one may have at one's disposal in addition to the hammer and pliers. Otherwise GM or Boeing would've ignored these sims, Maya's and Catia's long ago. The problem in the area we're discussing is that such highly professional, scientifically based infrastructures are ignoring it and it's left primarily in the hands of amateurs. Obvious engineering solutions such as the one at hand rarely benefit from such ignoring. Otherwise the answer would've been known long ago but because it's positive and isn't to the liking of the Boeing's and GM's of the world, they are avoiding any activity in that respect like the plague. Fortunately, the computerized aids such as wm2d and 3ds max reactor are becoming available to more and more folks outside the corporate culture and that may indeed bring the answer sooner.

ruggero

Quote from: Omnibus on May 04, 2009, 11:15:35 AM
The situation with the trial and error is like someone trying to make a Patek Philippe in his garage with a hammer and a pair of pliers and when failing to produce quite the same as the Swiss watchmaker to conclude that Patek Philippe's can't be real.

Not to be a pain in the a...but the same is often heard in here in reverse.

ruggero  ;)

Omnibus

Quote from: ruggero on May 04, 2009, 01:57:24 PM
Not to be a pain in the a...but the same is often heard in here in reverse.

ruggero  ;)

I know, but the likelihood that a working sim, properly done, would promise a real working device is substantially greater than the likelihood of a failed attempt in a garage to prove failure of the entire concept.