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Overunity Machines Forum



Symetric Magnet Motor Idea

Started by CombinedTech, June 30, 2009, 06:44:26 PM

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0 Members and 2 Guests are viewing this topic.

0c

Quote from: CombinedTech on July 02, 2009, 04:49:33 PM
What do you think, could there be a slim chance here?

Not unless you can introduce some asymmetry. I suggested one way. There may be others. Just think about it, dream about it, think like a magnet:

"If I was a magnet, how could I do this ...?"

CombinedTech

Quote from: 0c on July 02, 2009, 05:08:47 PM
Not unless you can introduce some asymmetry. I suggested one way. There may be others. Just think about it, dream about it, think like a magnet:

"If I was a magnet, how could I do this ...?"

Well, I rate the attraction/repulsion values like this :
Two magnets repelling each other = + 1
One magnet Negative drag on shield edge = - 0,5
One magnet Positive drag on shield edge = + 0,5

Start at 0 when you press play
rotor moves and Two magnets repell = 1 now you count the rest and tell me if you come out with a number greather than 0

Edit:
And remember there is no repelling between magnets and shielding, only drag as positive/negativ depending if the shield is approaching/going away

CombinedTech

uuuups, should have made an edit to previous post 

TinselKoala

First, the soundcard PWM. Since what you want to use to drive the motor is a rectangular wave, or rather a pulse, of varying duty cycle at a fixed frequency, the audio for that will sound very "buzzy" and will have a lot of power in high harmonics, due to the fast pulse rise time. Your cheapo sound card will probably work just fine, certainly not noticeably worse than an audiophile card. Gold Wave or Cool Edit will probably work to make the waveform, and you can use a diode if you can't adjust the dc offset. (to keep the voltage DC rather than AC like most audio).

Second: the magnet motor. The magnet interactions work out to cancel all the way around. That is, you only have the starting impetus, from Mr Hand or however you put it into that top-of-the-hill starting position. This is the only energy coming in, and it only comes in at the start. Then you have drag--one serious one that you may not appreciate is the eddy current drag induced in the shield material as the magnets move past it, and as it moves past the magnets. This drag will be substantial. Along with friction, this will use up the initial energy quickly and the motor will stop.

One good way to begin evaluating these designs is to look at the cycle aspect: Does anything change, from one position in the cycle to another? Put another way, after a complete rotation, is there any difference in anything? If not, the machine won't run. Something has to flow, from a reservoir or source, down a potential gradient, to a sink. In this device, there isn't any flow, nothing is depleted, nothing is different after rotation.
And there are other reasons as well. You might enjoy reading this:
http://www.lhup.edu/~dsimanek/museum/cheng2.htm

@0c: "Think like a magnet?" You really should try to get out more.

0c

Quote from: TinselKoala on July 02, 2009, 08:43:51 PM
@0c: "Think like a magnet?" You really should try to get out more.

:-*