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Overunity Machines Forum



Agentgates´s TPU setup with strange wavehill hump

Started by agentgates, January 05, 2010, 09:28:18 AM

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0 Members and 4 Guests are viewing this topic.

otto

Hello all,

@broli

no I dont have a working TPU in this moment.

I have only coils that are only working when flipped up side down.

Otto

altair

OK, I managed to find a workable solution to get the winding equally spaced on the core. I put 105 slots around the rim.
That gives a total of 35 turns for the primary, and 3 turns for each revolution around the core. There are no empty slots.
The wire ends exactly on the starting position, and there are 2 empty slots between each wire, for the second and the third primaries.
Each turn of the primary takes 36 slots, so when you have made one revolution (3 turns), your wire arrives 3 slots further than where you begun.

I would have liked to find a way to get 36 turns for each primary, but haven't yet.
If somebody can figure it out, let us know !

I'm attaching a wiring pattern as a DXF file for those who can use it. Sorry I can't create a graphics image with the programs I have here.  >:(

Edit:  No apparently I can't attach a DXF file here.  >:(


Magluvin

So I was correct in there needs to be an odd no of slots. Good work Altair
I have not done anything since my first coil, tied it, no go ,was told that the secondary was wrong. And with no others being able to get theirs to work, I am failing to believe at this point.  I am actually getting further from the computer than I have been since this started.
So it is all up to tonytone
Hopefully he gets his working

Mags

Mk1

@all

I made one at exactly 45 degree , and got 18 turns before hitting the same location. So i made two phase of 18 turns.