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Overunity Machines Forum



Hydro Differential pressure exchange over unity system.

Started by mrwayne, April 10, 2011, 04:07:24 AM

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wildew

QuoteI am actually interested in more than one set of inputs from different models, since the measurements from different people will vary in accuracy, and the sim might have an error that does not show up in all configurations.
Bad form on my part.
I didn't intend to come across as saying my numbers would be the best but I can see how it might be taken that way. I'm really hoping to see anyone that's building something be able to demonstrate averages that are useful.
Back to the shop for a bit then calling it a day.
Dale

see3d

Quote from: see3d on September 04, 2012, 07:55:43 PM
The sweet spot is after we have created some virtual water, and before the rising stroke destroys more than we created.  It is a negative feedback loop.

I wanted to point out that I do realize that it would be stupid for me to build my sim model and operate it in a mode that had negative air PSI when it is so simple to avoid it.  If for some reason I wanted to have a long stroke in this short ZED, then I would just open an air valve at the top of the ZED when I got down to zero PSI as it approached the top of the stroke.  With the air valve open, the operation of the ZED reverts to a zero layer for the Pod area (Buoyancy only), for any additional input force.  Since my starting and sunk PSI is zero (with no input force or load force applied), I could just remove the output load, then the input force, and the Riser would naturally sink back to the bottom.  This can all be mechanically sequenced in a small model.

MT

Quote from: see3d on September 04, 2012, 12:23:10 PM
My whole simulation is based on balancing the input force with an internal state that creates an equal and opposite force on the input.  I was avoiding using the input forces and direct "push back" forces in all my formulas, because I knew that was going to show 100% by definition.  Yet that was the only calculation that could be used.  Either that or I am way off base in my relationships between the internal geometries.  Otherwise, I would have to show that I am creating and destroying virtual water on demand.  The real test will have to come from matching up the sim and actual build results
Hi see3d,
your expectation of 100% is valid. You should not get more than that. Yesterday evening I finished calculation of input/ output energies on my model #1860 and got 100%. Energy needed to inject water (at bottom of column 3) to precharge and during lift step is my case 16. I got 16 by subtracting energy after step 3 (29) from energy after step 1 (13).  Also Michel said ZED by itself is in principle perfect unity. It is how it interacts with outside makes him over 100%. That statement from Michel is contradicting what Mr Wayne said that 3riser is consistently overunity but I see it now with all respect to Mr Wayne and his team as a small of diversion.
regards,
Marcel

MT

Hi all,
The key is in the use of another ZED! ZED by itself have perfect unity. The trick is that you inject volume V of water into it using energy A. He performs work producing energy B. And A=B. But you still have water at potential in it! Think about it! Look at water levels in after lift of step.

You just need to feed it another ZED2. This will get precharge step of ZED2 done completely and Lifting step partially for free! To fill the rest of water you still need energy C. But C is definitely less than A. In ideal I would say 50% less. Still ZED2 produces energy A and its waters can feed ZED1 closing the loop.

I hope this will open some eyes. I understood it this morning 5am and still thinking about its implications. Show me other system that you inject something (water) into it, it does work and still return water that can perform some work and by "accident" same water can be fed to another system starting its lift. Veery clever. Maybe Bessler figured it out how to do it without water.
Starting a bit to regret my recent investment in solar system.

big thanks Mr Wayne,
Marcel

Red_Sunset

Quote from: MT on September 05, 2012, 01:53:52 AM
The key is in the use of another ZED! The trick is ................................

Marcel,  Congrats !

I can hear the pennies dropping around us.
It for sure needs a BIG THANKS to MR WAYNE

This is what Wayne has been saying all along, the markers are spread all over these pagesbut he got shot down. because he shared his hard earned work unselfishly,  but the greedy wanted more...more...give...(what a world we live in, they will kill to get something for free)
I hope the deaf of those days are unblocking their ears and will be forthcoming soon with a highly needed apology.

Like Wayne said, explore and you will find, follow the dots.  The prize is too big to be given, it has to be earned.
You are well on the way. do remember you found only one of them, the Travis effect pod is a treasure trove of multiple gems that took some brilliant thinking by a fine inventor.

PS: An Einstein quote that fits,
Great spirits have always encountered violent opposition from mediocre minds

Regards,  Michel