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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha

continue from above post

XXX-XI. trying my hands on wm2d, test using 24 by 24 arms

helloha

XXX-XII. trying my hands on wm2d, fun with magnet, a railgun shoot

helloha

XXX-XIII. trying my hands on wm2d, an unsuccessful try at implementing magnet to wheel, intention is to achieve self-looping

helloha

XXX-XIV. trying my hands on wm2d, a model of Alan Bauldree ANA AB Hammer's Abspiral Ball

XXX-XV. trying my hands on wm2d, Abspiral Ball 2.0 having addition of another layer/disk to double its arm/weights

XXX-XVI. trying my hands on wm2d, Abspiral Ball 2.0 increase to quad layers

Take note:
as the Abspiral Ball's motion concept require the ability to shift the balls along the z-axis, so using wm2d for simulation isn't suitable. For some form of testing, there will be undesired results eg. the ball will drop out of wheel

helloha

simple testing for the add-on XII, pushing the weight sideways