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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha

continue from wm2d no.XXX-XIII, still an unsuccessful try at implementing magnet to wheel

XXX-XVII. trying my hands on wm2d, change curve to straight line

XXX-XVIII. trying my hands on wm2d, addition of more arms

helloha

in reference to the techniques in add-on XI and continuum from wm2d no.XXX-X, a test to determine how many arms is required for the wheel to turn a certain degree

XXX-XVI III. trying my hands on wm2d, test using 10 by 10 arms

XXX-XX. trying my hands on wm2d, test using 20 by 20 arms

helloha

XXX-XXI. trying my hands on wm2d, fun with magnet, a railgun or a magnet gun shooting

helloha

http://youtu.be/tl3D8YJzTJM

also refer to "simple testing for the add-on X"and wm2d no. XXX-II

helloha

XXX-XXII. trying my hands on wm2d, testing on the rollback system with add-on