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Overunity Machines Forum



Weightlessness and the Bessler Wheel

Started by MT, November 10, 2014, 04:31:49 PM

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MT

Hi,
recently I was browsing the subject of weightlessness and came to the http://ataridogdaze.com/weightless/weightless.shtml
Nice 6 pages about properties of objects at the weightless state with lots of examples.





To get an object weightless easily we just need to let it fall. Normally is an object "weightless" in horizontal direction in no friction condition. But during its free fall it gets weightless also in the vertical direction. Can this be somehow used? Bessler said that weights come in pairs. What if he just somehow re-positioned weights during their free fall to change the centre of gravity of a pair?
Repositioning of weights could be done using e.g. springs, aerodynamics of weights, scratching something so they roll over etc. Changing positions need to be done also fast, as an object falls 1.2 meter in half second, in one second 4.9 meters. His wheel is what, 3.5 m high? Maybe he just needed that half second to do the trick ...


Could this be the concept behind the universal motion?


kind regards,
Marcel


Low-Q

Quote from: MT on November 10, 2014, 04:31:49 PM
Hi,
recently I was browsing the subject of weightlessness and came to the http://ataridogdaze.com/weightless/weightless.shtml
Nice 6 pages about properties of objects at the weightless state with lots of examples.


(http://www.spaceportsweden.com/ImageGen.ashx?class=Full&image=/media/2986/zerog2_539___232.png)


To get an object weightless easily we just need to let it fall. Normally is an object "weightless" in horizontal direction in no friction condition. But during its free fall it gets weightless also in the vertical direction. Can this be somehow used? Bessler said that weights come in pairs. What if he just somehow re-positioned weights during their free fall to change the centre of gravity of a pair?
Repositioning of weights could be done using e.g. springs, aerodynamics of weights, scratching something so they roll over etc. Changing positions need to be done also fast, as an object falls 1.2 meter in half second, in one second 4.9 meters. His wheel is what, 3.5 m high? Maybe he just needed that half second to do the trick ...


Could this be the concept behind the universal motion?


kind regards,
Marcel
If you need springs to change direction of a falling mass, it also includes force to accelerate that mass into another direction. A mass in acceleration means it gains kinetic energy which is supplied by the spring. Hence, energy input is neccessary to do this. My wild guess is that nothing special happens to a "weightless" object that is changing direction due to influence of a spring.


On the other hand, I do not really know where you're heading with this :-)



Vidar

MT

Quote from: Low-Q on November 10, 2014, 04:51:58 PM
If you need springs to change direction of a falling mass, it also includes force to accelerate that mass into another direction. A mass in acceleration means it gains kinetic energy which is supplied by the spring. Hence, energy input is neccessary to do this. My wild guess is that nothing special happens to a "weightless" object that is changing direction due to influence of a spring.

On the other hand, I do not really know where you're heading with this :-)



Vidar


Hi Vidar,
I do not know :) I just thought to share the idea. Attached is one of the ways how to reposition weights using "scratching" during fall. I use cylindrical form weight consisting of two halves one heavier then the other. What I hope for is that at impact all (or at least as much as possible) potential energy is changed to kinetic but CoG is much higher. This is then the gain. Of course one need to recover impact energy and reuse it. In weightless state object follow 1st newton law and only innertia of 5kg mass is resisting its movement up but no gravity. So to get such weight rotated does not need near as much energy as in normal gravity state.


Marcel