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Overunity Machines Forum



Leedskalnin's Perpetual Motion Holder in Electic form

Started by sm0ky2, February 24, 2017, 11:16:20 AM

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Searcher1o1

Setting up my switch
Can easily be set up three or four phases, actually any phase.

Searcher1o1


Searcher1o1

http://tpupower.net/required-reading.php

QuoteThey say that you cannot get more out of something then you put into it.
Then I think about that wire with the small kick when first turned on. . .
There in lies the secret my friend         
Sounds like femf

Searcher1o1

QuoteImagine that you have a cannon which fires a projectile at a velocity of
1000 miles an hour.
The amount of energy held in the moving projectile until converted is lets
say a figure of ten.
It will never become more then our figure of ten.
The energy will slowly dissipate until the projectile slows and begins to fall
to the ground and it's finale dissipation will occur when it strikes the earth
or the object it was aimed at.
Now, we have been told that there will never be more energy available
from the projectile other then what was given to it when first fired into the
sky, EXCEPT for the following example:
Now, there can be a further dissipation of energy if the projectile was
carrying a charge of dynamite to explode on impact as well.
Do you see how the different things all relate here?
Let me expand your mind for a moment....
Suppose that the projectile which you fired was another cannon?
Now you have another cannon traveling at 1000 miles an hour...
Now, if you could fire the second cannon, the projectile coming from it
would be traveling at a velocity of 1000 miles an hour after being fired.
However, since the cannon is already traveling at a speed of 1000 miles
an hour when you
fire it, the speed of the second fired projectile is essentially now 2000
miles per hour and the energy available to convert from the second
   projectile, is now twice the ten available from the first projectile!
You now have energy availability of twenty to convert from the second
projectile.
Now, what if the projectile fired from the second cannon were another
cannon and you fired it.
Since the second cannon is traveling at 2000 miles per hour then the
projectile you fire from it would make 3000 miles per hour, and so on and
so on....
The energy released from the speed of multiple projectiles increases the
energy available to be dissipated upon impact many fold!
The faster the speed of ANYTHING the more energy will be available for
conversion.   
Thought i would try an design a circuit that would do this, this is what i came up with, the buck boost the bottom circuit i believe meets the requirements.
Input welcomed

dieter

If you fire the second cannon from the first projectile, the blowback will significantly slow down the first projectile.


Searcher101, that may happen in a circuit too. Other than that, I do not really understand your circuit.