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Overunity Machines Forum



Successfully looped SMOT

Started by postingsite, January 23, 2018, 09:58:00 PM

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sm0ky2

I want to talk about gravity for a moment, because the field potentials are very similar.


The main difference is, that for the induced potential to exceed the inducing potential,
magnetism requires a function of time, and gravity requires a function of time^2


in a "gravity assist" maneuver, or the "sling-shot" that NASA's Voyager spacecraft uses,
the craft achieves its' time constant from two sources of motion. (Time^2)
first is the motion of the gravity source (planet moving through space) m/s
the second is the acceleration force of the gravity. (m/s/s)
the craft has a relative velocity compared to the planet. (m/s)


This means the motion of the planet used here is not an absolute velocity, in space,
but a relative velocity compared to the craft.


It can also be said that one is moving, and the other is stationary. (the 3 equations are the same)


so we have a relative velocity in one vector, and an acceleration in another.
the combined vectored acceleration forms an arc-path, which has a decreasing distance,
followed by an increasing distance. When distance is decreasing the craft is accelerating,
when distance is increasing the craft is decelerating. (like the smot or magnetic gate)


Gravity (like a symmetrical magnetic field) is conservative.
this means that both sides of the arc-path impart equal but opposite magnitudes of
acceleration to the craft. It speeds up just as much as it slows down.
Because the craft and planet have a relative velocity, the source of the gravity is "moving".
(with respect to the craft)
this causes a change in distance over time (m/s).
so the relative velocity is added to the gravitational acceleration while distance is decreasing,
and subtracted from the gravitational acceleration while distance is decreasing.
(because of the changes in field strength over distance, like magnetism)
This occurs over some amount of time, and so we divide T back out, and we are left with
a final velocity (m/s) that is greater than the initial velocity.
(relative to the orbital axis of the planet)


The relative angular velocity between planet and craft does not change in magnitude.
but only in vector.
The displacement distance between them changes as a function of the square root of the
sum of the square of the vectored velocity. (angular pythagorism)
This defines the "speed" that the craft is leaving the orbital system.
There is a distinction between speed, and absolute velocity in this type of system.
So we see here, that we do not actually change velocity, but instead change the speed
of displacement, by changing relative vectors between craft and acceleration force (gravity).


This is exactly what occurs in the smot, or magnetic gate.
(the motion is linear, but vectored acceleration is angular)


But this is where we separate the two.
The force of field interactions is defined as:
F= [u0 * qm1 * qm2]/ 4(pi)r^2
Where r is the distance between the two centers of magnetic force.
this assumes certain symmetry of the magnets themselves, so if you
are playing with individually assymetrical magnets you need a more
complex equation (Gilbert may serve your purpose)


Note here that qm2 (being paramagnetic not magnetic) includes the
magnetic inductive constant, which also decreases force with distance)
So we have an acceleration approaching infinity at r=0,
and an acceleration approaching 0 as r= some effective radius of the field.


This works in both directions like gravity, the change in acceleration is the same
heading towards as heading away, but of opposite sign.
But note that unlike gravity, there is no time in the equation.
Only distance.
The derivation of the velocity gives the acceleration, and the derivative of
the acceleration gives the magnetic field.
Here we see that magnetism is synonymous to time in the gravity model.


We can prove this by setting the magnetic equations up in the way we do
gravity.
Then we have m/s/(delta)T or meters per second per change in Teslas.


Or, if you prefer: meters per second per change in Gauss/10000


By this analysis, we can prove mathematically,
that the "magnetic assist maneuver" is possible.


NASA already knows this, but the information has not yet made its way into
the acedemic theories of magnetism.










I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.

sm0ky2

by incorporating assymetry into the field dynamics, we can increase the acceleration effects.


We see here, that assymetry changes the relative velocity, while the assist function
changes the "speed" of displacement.


Both of these functions are used in the SMT.
Assymetry is not necessary, as can be shown with the 1 magnetic field example.

I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.

sm0ky2

In my next video, I will demonstrate that the smot
Is 1/2 of the Howard Johnson linear gate.


as well as the relative position to the diamagnetic inertial plane
(as ken Wheeler calls it)
which is the perpendicular dielectric plane found at the center of
a dipole field.
The magnetic center, which is only located at the physical center,
when the field is symmetrical.


The actual location of this plane is the center of magnetic force.
when the field is stronger on one side of the magnet, the location
is not at the physical center.


The reason the SMT uses opposing fields, rather than like fields,
is due to the inductive field attraction or repulsion to the dielectric plane.


Using 2 like fields, the ball is attracted to the dielectric plane.
Using 2 opposing fields, the ball is attracted to a point equidistant from
the faces of the two magnets.


Accompanying this demonstration, I will also sketch a few field diagrams
comparing the different magnetic interactions, and describe what is occurring.


For those following along with your own experiments, I apologize for the delay
I had to recently travel, and did not have all my resources with me.



I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.

norman6538


sm0ky2 said

In my next video, I will demonstrate that
the smot Is 1/2 of the Howard Johnson linear gate.



Sure would be nice to shed some light on
the Howard Johnson linear gate.

Norman

Newton II