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Overunity Machines Forum



Two sticks game...

Started by iacob alex, December 04, 2006, 12:48:09 AM

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iacob alex

...was intended to be an allegorical approach,so  to can understand in an extensive manner, the real physical world phenomena around us for everybody.In nature,you will not find human tools,as we build them.A lever can be a wooden stick and a stone /fulcrum,a pendulum any free hanging body,a.s.o.A system,as a design,conception can be simpler than the sum of its parts ,that we specify.But...it's not the first time when my topics are amassed in some way.No problem,if so,I will try to be not explicit.It can be an advantage for me:I am convinced that man must go back to nature ,again and again,for information.By the way,two stick games can be diversified...All the Bests!/Alex

iacob alex

...that is this two sticks game,was introduced to "discard" all kind of simulations.You need:a fulcrum(pivot),a stick(unequal arms lever),a second fulcrum(pivot,on lever),a second stick(pendulum,hanging in the second pivot,on the lever).It's a "cut down",minimal amount of a design,no more.Now,you can play Milkovic's pendular lever in reality,in the same simplicity,as you are drawing two lines(lever and pendulum) on the paper.If you add two masses("hammer" and "pendulum") and slide them to and fro on this sticks-system,you get an oversensitive and miscellaneous "toy".Less,sometimes,is more.All the Bests!/Alex

iacob alex

...can be the start of a simple conceptual game(and not the only).With a stick/steelyard and a support/fulcrum we have a lever/weighing machine for a comparative/weighing utilisation: a "static's" operation.With two sticks,first as a weighing machine,the second as a swinging pendulum,we have a measurement tool  for a "free dynamics" process,in a direct interplay with the inertial propersty of space.Here,you can take a look at Milkovic"s pendular lever,to decide if this "game" is stimulating.If you like it,you can go further..Success!All the Bests!/Alex

supersam

alex,

can you post any experiments you have tried to show this effect closing the loop?  after looking at several of the inventions of milkovic i am very interested in seeing if we can "close the loop"!! i think it can be done in so many ways.  i just hate to see people going down the same road to failure, like a herd of cows following the same trail, if you know what i mean..  posting experiments whether positive or negative can give all alot of things to think about. 

i think that the more that we share the quicker it is to cover ground.
i was once told, "experience is a dear teacher, however it is not the best"!!!!!

lol
sam

ps: i guess what i am trying to say is that we can learn from each others experience.  if we are given the oportunity by sharing.

iacob alex

Hi Sam! Sorry,but the last 3 years,I made no experiment,because I am a visiting person here,in US.All that I made was "on paper"(some new designs on my web site and comments on net).Milkovic's pendular lever,with a so great ratio input/output needs a store/restore system,only so to close the loop.This system must work  in a flexible way between the output  and the input.In my designs,  I used only mechanical spare parts.As store-restore system ,I selected that so "old" Watt's Governor.Milkovic plays a swinging pendular lever as an open mechanical system(comparable to a series electrical L-C circuit).I play a spinning pulsatory pendular lever  connected to a Watt flywheel(comparable to connect in parallel an electrical L-C circuit) .The same "seesaw",but in a full tumbling motion on the spot/fulcrum.All the Bests!/Alex