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Overunity Machines Forum



Reactionless Drive Testing

Started by psychopath, October 26, 2007, 10:09:44 AM

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psychopath

I have made a little vehicle which can propel itself on four wheels, even when I cover up the whole thing with glad wrap. Thing is, it is VERY slow, so testing it using the technique of hanging it from a string probably wont work. Anyway, it vibrates very vigorously, which is also making me suspicious that it might be making use of friction to propel itself instead of a reactionless drive.

It vibrates in all directions, yet only moves in one. Also, the inner parts and movements are quite symmetrical, which also increases the chances of it being a geniune effect.

It obviously does not operate by moving air back because I covered it up.

What I need is some ways to test it, I need to be sceptical about this so sceptics are very welcome.

I don't want to show how it works until I am sure it is a genuine reactionless drive. So I need methods to test it other then going into space and releasing it.


spinner

Hello!
Yes, vibrations can cause linear movements through friction mechanisms, especially if unbalanced rotational device is mounted on another (linear) frame with preferred direction of movement (wheels).
You can test your "reactionless" (let's say Newton still holds...) drive by putting it on a "boat" like a circular plastic bowl in your bath (calm waters).
Just fix the drive in a balanced position (without wheels) in the middle of a bowl, turn the motor on and....
If it shows the tendency to travel at straight path in a desired way, then you may have something...
Cheers!
"Ex nihilo nihil"

psychopath

A few seconds ago I just tried placing the wheels in all directions, to see if the vibrations would cause the vehicle to move in those directions. It didn't, it only moves when the wheels are poitning forward and the vehicle goes forward. This should be a good thing.

Anyway, Im off to the bath now...

psychopath

I put it in the bath. At times it seemed to be going in a straight line, at times it seemed to be spinning on the spot, but mostly it was turning, but stil gaining distance. It basically moves in circles. Spinning doesn't count, but what about turning?

It was still vibrating though, a lot, I could see the vibrations in the water very clearly.

EDIT: I just secured the parts and now it always turns in the water. The whole device does gain overall distance, so it doesn't just spin on the spot.

Any ideas?

ps I'm going to make a video

pps I think I have figured out why it is turning, and when I fix it it should go straight if the effect is geniune.

hartiberlin

Put 2 devices with counter rotation in there, then the torque will be
converted into linear motion.

Regards, Stefan.
Stefan Hartmann, Moderator of the overunity.com forum