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Overunity Machines Forum



The secret of a working perpetual motion gravity powered device

Started by gurangax, February 28, 2008, 12:33:16 AM

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

gurangax

Quote from: Joh70 on March 02, 2008, 07:27:02 AM
Hi gurangax,

THANKS for your Document. You spend a lot of time to think over.

Unfortunately i am not convinced.

The wheel turns, when parking a ball. But only half a revolution. Then how should a ramp like yours lift a ball back up again??? I cannot see that.

The idea of using a ramp was comming often, for example from P_M last week. Have a look at the following thread:

"Bessler Build"
http://www.overunity.com/index.php/topic,3925.0.html

Designs which use a ramp (means friction) as main principle will not work.

Also the combinations with any other stuff like External-Ball-Holder or SMOT somewhere, is an unfinished invention.

Thats the reason, why somebody should proof their ideas by building a model, before cause attraction to it. This, and only this, teaches the inventor. No other way to success.


Thank you.

hartiberlin

Hi gurangax,
thanks for posting your DOC file,
but it is very confusing to me.
First you should state, that the wheel
is supposed to turn counter clockwise and
not clockwise, as I am used to see these wheels..

Also the DOC file loads and displays differently in
Word and OppenOffice, so it is best to post a PDF file.

2. Your idea with the weight holder is a bit confusing to me
as I don?t yet see, how you will release again the stored weight
and when and how it will go up then again ?

Maybe it would be best to draw up a GIF animation and post this.
Okay, this would take some time to draw it up
and then convert the single pics to a GIF animation,
but this way it would get much better clear, what you mean
and one could easily see, if the weights are right positioned, so the
wheel could keep turning on and on.

3. The idea with the additional SMOT ramp would mean
another input from the magnetic ramps, so it is not
only anymore a pure gravity wheel, what you wanted to present.
But okay, if it only would work with the right SMOT ramp inside it,
then you have to include it in your animation.

Well, so please maybe post an update
with an animation, so it is getting better clear how
the stored weight is going up again.
Many thanks in advance.

Regards, Stefan.
Stefan Hartmann, Moderator of the overunity.com forum

Scorpile

Ok, this is what i was thinking.  This model is from other people but it's the same concept i had.

http://www.youtube.com/watch?v=LRRzVHLs4bU

To solve the tendency of the magnets to flip, i taugh the way that toy (i can't remember it's name) that make things to float was done.

Also this gave me some ideas.

http://www.youtube.com/watch?v=SyQ5--E6LAk&feature=related


Scorpile

Then i found this...

http://www.youtube.com/watch?v=yMoIExJEaBU&feature=related

I see that the ball goes up so strong, that with a sloted route in the wheel, it also can help it to spin, and use all the force of the ball at the end to release it.