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Overunity Machines Forum



Roll on the 20th June

Started by CLaNZeR, April 21, 2008, 11:41:56 AM

Previous topic - Next topic

0 Members and 55 Guests are viewing this topic.

gwhy!

Quote from: shakman on July 20, 2008, 01:47:05 AM
Okay, another hair-brained contraption. With a beer in one hand and a mouse in the other the creative juices really started to flow  :D

It's starting to look more and more like a Rube Goldberg machine, but it stays truer to Archer's Archurian Gate Key concept in that the metal rod transferring the magnetic properties to the iso-ferrite is disconnected from it before and after the iso-ferrite is activated. This should remove any issues with the rod retaining magnetic properties and transferring these to the iso-ferrite.

As per the previous example, the idea is to use leveraged non-magnetic arms to get the best bang-for-your-buck from the weight of the runner that has to depress the switch against the springs.

As always, pics to follow to give a better idea.

Again, I haven't looked to iron out any bugs outside of the switching mechanism so the Mayernik Array etc are just there to give an overview of the idea. It is by no means meant to be a running system illustrated, more just to get the switching mechanism concept across in hope someone with better building skills than myself can put it to use.

shakman

EDIT: Oops, I let time get away from me. I'm off to jam with the band then off to dinner after that so I won't be checking in for a few hours at least. The body clock is completely screwed right now so I might be MIA until tomorrow some time. Have fun kids!




If this works ( hummmm  :-X ) i.e the ferrite thing why over engineer a device to work, Think along the lines of what Rusty said a couple of post back about a electric motor configuration. come on guys think about it  ;)

capthook

Ok Shakman - I modded your design.

It's a slightly overweighted balance beam thingy.

Hopefully the attached pic says it all.....

(and the rod would be topped with a bearing sticking up just a nub)

The only "energy input" required of the roller would be to rebalance the slightly(tiny) overbalanced beam.

I've got numerous other designs if this "Archurian gate" thing works. (NON-SMOT )
The possiblities are almost limitless.
Just thought I'd offer my "tweak" to you of your design.

PS - I play guitar/write as well - was in a traveling band for a few years back in the day  :)

gwhy!

Just had a look at Archers latest addition to his website and I like the latest vid that he has put up. much better qualitity than the ones archer has produced.  But the good thing is this vid really do start to show the down side to the arrangment of this type of SMOT which is something that archer has failed to acknowledge.

cypheraticus

Quote from: exxcomm0n on July 20, 2008, 02:53:17 AM
This on is pretty short and to the point (a personal 1st), but it shows a roller jumping up into an array.........

..........but going backwards. ;)

I swear it defies gravity and it is hard to see how I'd have gimmicked it up for this type of reaction.

I have no idea what use it is though yet, I have to sleep on it.

It's here:

http://www.youtube.com/v/D0M_1-5KJIg

That is really cool exxcomm0n, how many of those rollers do you have?. I'd really like to know what would happen if you put about 10 of them on the track. Wouldn't it run itself or would the rollers just stick to the magnets on the bottom of the track?

exxcomm0n

Quote from: cypheraticus on July 20, 2008, 08:11:37 AM
That is really cool exxcomm0n, how many of those rollers do you have?. I'd really like to know what would happen if you put about 10 of them on the track. Wouldn't it run itself or would the rollers just stick to the magnets on the bottom of the track?

@ cypheraticus

Multi gratzi!

Just mentally masturbating here and it's the 1st time the pay off has been anything like the physical type. ;)

Just putzing 'round, bein' a clown, wondering when it's "going down" (happening.....I'm worried you might take this comment to be in the vein of the prior one).

The graphic I uploaded 3 pages ago or so, has the concept that directly addresses your question here:

http://www.overunity.com/index.php/topic,4540.msg113902.html#msg113902

I just don't have enough mags to do a multi roller assembly................yet.

In a nutshell, it has the multi-roller concept realized as a "chain" so it's the effect of "many against one" when a mag hits the gate wall.
The electrical generation gear in the pic is laughable (no offense Dirt, but you've said the same thing ;) )as I'm sure there are more efficient means to be adapted to this.

I REALLY REALLY want to do this without the mag switch, but the more I play, the more it seems I might need mechanics to do so instead of using the proximity switch.

To defray the extra work it'll take later to make the switch, I decided to do what I said I was going to do last night (actually, I did the top one last night, it was just too late to post it.
Fresh from sleep I altered the lower one to have less moving parts (rods don't have to be offset, etc.) and post the switch design I'm thinking about.

Whether it'll be anything near this if/when I build it is an even bet.

The top representation uses a seesaw and the middle mag switch iso/neo combo to provide the spring action to keep one end of the seesaw down ready for the next revolution.
It's always in contact with a neo to be a constant "worker" and arrays to either side of it get switched.

The bottom gets rid of a rod and turns the seesaw into a class 2/3 lever with a spring under it (I just thought of what if the lever bent down at the rod connection point) to provide tension/contact with the 1st array.


Again, I thank you for your kind words,

But I think you should actually pay more attention to those that just like posting (skeptical) words with no experimentation behind them to support their words in this thread a little more as I'm just a monkey gibbering in the trees.

I mean, they've contributed so much so far and have gone to such great lengths to support their arguments, they must be right, right?

:D

P.S. Actually, there are a lot of good ideas here, and except for occasional noise (of which I am the most frequent contributor), some great educational content as well.

I've learned BUNCHES! ;)

EDIT

Maybe the switch would be better placed from 9:00 to 6:00 or 3:00 to 6:00?
When I stop learning, plant me.

I'm already of less use than a tree.