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Overunity Machines Forum



Tri-Gate Motor (TGM)

Started by 4Tesla, August 03, 2008, 05:08:36 AM

Previous topic - Next topic

0 Members and 25 Guests are viewing this topic.

4Tesla

Hi all,

I decided to open a new thread and dedicate it for sharing ideas to build a working Tri-Gate Motor (TGM).

I have three attached designs.. I don't know if any of them will work.. I would like your feedback.  At this time I don't have the tools or money to build, so all I can do at this point is share ideas.. anyone is welcome to try and build it.

Info on the attachments:  The rotor has magnets on both sides.. the orange lines in the last graphic are shields.  4 magnets per gate.. not 6 (2 on each side - no ends).  Motor lies flat (top view).

Resources:
First thread
http://www.overunity.com/index.php/topic,5268.0/topicseen.html

GWHY!'s thread
http://www.overunity.com/index.php/topic,5264.0/topicseen.html

CLaNZeR's website
http://www.overunity.org.uk/triforcegate.html

Special thanks to CLaNZeR and GWHY! for their help and for sharing their ideas with me.

Jason

gwhy!

Quote from: 4Tesla on August 03, 2008, 05:08:36 AM
Hi all,

I decided to open a new thread and dedicate it for sharing ideas to build a working Tri-Gate Motor (TGM).

I have three attached designs.. I don't know if any of them will work.. I would like your feedback.  At this time I don't have the tools or money to build, so all I can do at this point is share ideas.. anyone is welcome to try and build it.

Info on the attachments:  The rotor has magnets on both sides.. the orange lines in the last graphic are shields.  4 magnets per gate.. not 6 (2 on each side - no ends).  Motor lies flat (top view).

Resources:
First thread
http://www.overunity.com/index.php/topic,5268.0/topicseen.html

GWHY!'s thread
http://www.overunity.com/index.php/topic,5264.0/topicseen.html

CLaNZeR's website
http://www.overunity.org.uk/triforcegate.html

Special thanks to CLaNZeR and GWHY! for their help and for sharing their ideas with me.

Jason

Hi Jason,
   The only one I can see that you will have a chance with is TGM3 with the shielding. Like I said previously I have not played with shielding on anything yet so have no experience with it. You don't need to build the rotor to test the principle, just the 3 gate setup as in my demo would be enough to test on initially.  Good luck.               

Omega_0

http://uk.youtube.com/watch?v=ejpPwI-YGQU

A suggestion I had given a while back.
A gate with no wall in the entry is the key, I think.
Or a way to break the wall using momentum/gravity.
I have more respect for the fellow with a single idea who gets there than for the fellow with a thousand ideas who does nothing - Thomas Alva Edison

gwhy!

Quote from: Omega_0 on August 03, 2008, 08:04:34 AM
http://uk.youtube.com/watch?v=ejpPwI-YGQU

A suggestion I had given a while back.
A gate with no wall in the entry is the key, I think.
Or a way to break the wall using momentum/gravity.
Hi Omega,
  Totally agree, a gate with no entry wall is the key either using shielding or by modding the configuration of the array. I did try myself breaking the wall using momentum/gravity without success ( I think I mentioned this to you in a earlier post a while back ). There is a gain in energy once the roller is in the array that allows the roller to be spit clear of the attract back in but this gain is lost when re-entering the next array ( or the same one ).

nightlife

  The TGM pictured will not work. The gates would all be reached at the same time creating a lockup. There has to be more of one or the other to offset the gates meaning you need at least two to one and I would suggest having three or more to one so that three or more are pulling and or pushing one thru a gate.