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The DOORS -- A Working Gravity Wheel in WM2D -- LET IT ROLL, BABY, ROLL!!

Started by GraViTaR, December 15, 2008, 11:04:07 AM

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broli

GraViTaR, check your pm and yes I'm still trying to find the sweet spot.

AB Hammer

Greetings GraViTaR

Well there is only one way to make sure it is not a WM2D effect and that will be for someone to build it. But it looks more like a flywheel effect. Once a heavy flywheel is spun it can spin for a long time with good bearings.
With out a dream, there can be no vision.

Alan

GraViTaR

Here is the official final version.

And it turns just as well in this configuration, too!

hartiberlin

@GraViTaR

interesting device !
How many KGs of weight did you set the wheels ?

Many thanks.

Regards, Stefan.
Stefan Hartmann, Moderator of the overunity.com forum

hartiberlin

Hi All,
I quickly put something together as a WM2D file.

Well, it works infinitely, but only when you disable air resistance.

ButI had enabled Friction model under accuracy.

Hmm,. when air resistance is enabled, it does not work anymore,
so I guess it is a rounding error with WM2D...???

Regards, Stefan.

Here is the file:
http://www.overunity.com/index.php?action=tpmod;dl=get209
Stefan Hartmann, Moderator of the overunity.com forum