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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

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0 Members and 96 Guests are viewing this topic.

hansvonlieven

Which simulation are you talking about Omnibus, I would like to have a look at this.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

Omnibus

That one similar to what we already spoke about (see attached).

hansvonlieven

I thought so, I was just making sure we are talking about the same thing.

In WM2D you do not get a centre of gravity as such. In some simulations you can, but not in this one. WM2D gives you the "System centre of mass" which is not the same thing, since it includes the mass of your ramps, hence the discrepancy.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

hansvonlieven

I just did a quick sim to show you what I mean. Have a look at where the system centre of mass is on this one.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

mondrasek

The center of mass of the wheel and weights (guide ramps not included) in the sim I analyzed is directly below the axle.  That is why the wheel stops there.  That is the keeling effect.  This off center CoG is allowed by the slop in the guide tracks.

If the guide tracks were made so that they were only the width of the weight spheres (no slop) the center of gravity of the system would be coincident with the axle.  And it would not settle at any position.

How did I find this equilibrium position?  I turned off the material frictions, cranked up (lowered) the time step and integration error, added minimal overall dynamic friction in the form of "air resistance" and let it run!  It worked perfectly.  It gave the correct result.