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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

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0 Members and 96 Guests are viewing this topic.

Omnibus

Quote from: Tracker on April 10, 2009, 12:51:45 PM
Hi Mondrasek,

Just to be sure this is not WM2D problem, I'm reproducing this model in SketchyPhysics for Sketchup.
Let's see ...
Just in case I will not use any motor in this simulation.

regards,

Tracker



It will be very interesting indeed if this effect will be reproduced in another program. Is SketchyPhysics similar to WM2D

mondrasek

Guys,

Here is the file with the motor velocity changed from -1 rad/sec to 0 rad/sec.  Only change.

Now it does not move because the motor is a brake.

Stefan, when I remove/delete the motor I also have the wheel spin backwards.  Not sure what Cherryman was doing with the other torques in the file.

M.

AquariuZ

Well, that was fun...

There are so many variables to set in wm2d that I went nuts. Spheres falling out of constraints. Shit.

Here now what I have been working on.

You are looking at a side view here. The spheres do NOT represent the weights but the extended axles of the dumbbell weights.

The flow can be shown clearly now. please remember the frontal view of the dumbbells I showed you earlier and keep that in mind.

Without motor all kinds of constraint and overlap errors occur, I do NOT know enough about wm2d to fix those to put the model to a real test and look for acceleration(it does!!). I changed so many textures I am a bit lost, but you can see the flow concept and we should take it from there.

Model attached.

EDIT: I FORGOT TO MENTION... YES WHEN YOU LET IT RUN FOR A FEW SECONDS (IGNORE THE OVERLAP ERRORS), THEN STOP, THEN SELECT START HERE AND REPLACE THE MOTOR WITH A PIN (IGNORE THE WARNINGS) IT STARTS TO ACCELERATE AND COMPLETELY DESTRUCTS WITH BALLS FLYING EVERY WHERE WITHIN SECONDS. WARNINGS ALL OVER.

If you can help make the model more solid, who knows? Also when the weight leaves the lower barrier it should remain motionless and then move right onto the upper barrier. So yeah I need to slightly adjust the lower barrier (again) Coming off it now moves a little to the left, stops, and accelerates to the right into the upper barrier. FRONTAL VIEW EXTENDED AXLE DUMBBELL WEIGHT ADDED. YELLOW=WHAT YOU ARE LOOKING AT..

Just ignore the Warning:CoE violation messages  8)

Please comment and help clean up the model if you can, thanks.

mondrasek

I took AquariuZ file, removed the motor, and normalized all the masses (some "balls" and arms were not equal weight).

Great work AquariuZ!

Unfortunately it does not appear to self run.

M.

Tracker

Hi Omnibus,

SketchyPhysics is free ware plug-in for Google Sketchup (only for version 6)
It is quite different. Google Sketchup is all about easy creation of 3D objects.
I love it. It is soooo simple to use and has all needed tutorials built in.
Just try, you won't be disappointed.
I have just installed SketchyPhysics, and to tell you the truth, I will need another few hours to get use to it.
Anyway, I'll try to implement "our" model ASAP.
BTW. I confirm that I have no such problems like Mondrasek is experiencing with WM2D.

regards,

Tracker 

Quote from: Omnibus on April 10, 2009, 01:08:16 PM
It will be very interesting indeed if this effect will be reproduced in another program. Is SketchyPhysics similar to WM2D