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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

Previous topic - Next topic

0 Members and 94 Guests are viewing this topic.

Omnibus

Quote from: broli on April 20, 2009, 07:20:59 PM
Are you looking for a real working model or how far you can squeeze wm2d to give you a working model?

I'm looking for an analytical solution. I've said that many times. In lack of analytical solution the palliative solution is to try to model it somehow. Analytical solution is the answer and it will solve a lot of trial and error which will lead us nowhere.

AquariuZ

Quote from: Omnibus on April 20, 2009, 07:21:36 PM
No, that isn't it either. The common action of all the spheres is needed.

It would help if you disclosed what the model runs like... With all the balls it renders veeeeeeeeeeeeeeeeeery slooooooooooooooooowly.

Omnibus

@broli,

That way of forcing the balls along a trajectory is very interesting. How did you do it?

hansvonlieven

Quote from: Omnibus on April 20, 2009, 07:14:34 PM
The example you give is obvious but it differs from the example we're discussing. Constraints are different. Besides, we already know that rigid joints should never be Optimized and the air resistance should always be turned on.

No it does not. All your constraints do is they cost you energy. If there isn't any surplus without constraints there will be less with. You show me how a constraint can add energy into a system and I will be converted.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

Omnibus

Quote from: AquariuZ on April 20, 2009, 07:26:18 PM
It would help if you disclosed what the model runs like... With all the balls it renders veeeeeeeeeeeeeeeeeery slooooooooooooooooowly.

Yeah, it renders it very slowly. Don't know why.