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Reflected gravity power...

Started by iacob alex, September 05, 2006, 11:59:43 AM

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aleks

Quote from: iacob alex on March 05, 2008, 06:37:13 PM
    Up and down of the visible water waves on the beach in a gravity frame,can be a suggestion for an up and down in a rotational frame,a push-pull game with this general property of the space:....inertia.
Talking about gravity energy, all objects are accepting gravity force, so they are basically resonating to the gravity energy. The difference of gravity and sea waves is that gravity is a constant emanation. It is a DC energy source. So, physical objects resonate to this DC component by gaining the energy perpetually until they fall on the surface. In the case of sea waves an object that resonates to a wave oscillates on sea surface. If that wave had DC energy, the object would be constantly moving without oscillation (of course it's not the case with sea waves).

Beside that object's material also plays a role here. While both plastic and wooden object will be oscillating in a similar manner on same sea waves, their internal structure will be affected differently and a different amount of energy will be absorbed from the wave. The same is true with gravity. While all objects fall down at the same pace (9.81m/s^2), the weight (and hence internal structure) of objects is different - hence they "collect" a different amount of energy.

What I'm trying to say is that gravity is simply a DC acoustic wave. There are no DC acoustic waves exist in modern acoustic theory, but if you add such wave it should be gravity because it fits perfectly into the whole understanding of the matter. Gravity being a DC wave it does not matter how fast it travels (DC component has no phase beside positivity and negativity and so it has no speed of travel - it may support the paradigm of long-range action). It's no strange DC waves bend the space. Normal acoustic waves also bend space: just see the image shifting caused by hot air. Hot air == a lot of temperature difference-induced acoustic waves.

In this paradigm, anti-gravitation can be achieved by creating DC acoustic wave of an opposite phase. This acoustic wave should be emanated around the object you want to levitate: this will create a kind of shield. Well, the surrounding air will still be affected by gravity while your vehicle is not. How it is possible to create a DC acoustic wave? I do not have a quick answer. Since we for sure cannot create it directly since we can't build a DC resonator, we can try using mathematics. For example, a sinewave fed through a diode becomes a rectified sinewave with a lot of harmonics AND a DC component. This suggests that we should use an acoustic sinewave generator that feeds some mechanical device acting as a diode so that half of period of acoustic wave is passed as is while another half is fully absorbed.

Just bear in mind that simulating "DC waves" with a membrane won't work since membrane at DC stays still without emitting any energy at all! Hence you can't create a DC acoustic wave with a membrane.

One more thing for you to consider. Have you ever wondered what happens to energy that undergoes the interference minimum? It's a fantastic thing if you look at it. The acoustic wave is still there, but it is somehow 'hidden' by another acoustic wave with an opposite phase. Such interference minimum does not affect any object - even its DC component is zero. But this leads me to think the 'diode' device I've described can be created quite easily. You need two acoustic sinewave generators (simple boom box speakers will probably do the job) stacked together - their membranes should point in to the same direction (i.e. they should not be facing each other). You then need to playback a pure sinewave in speaker 1, and same but phase-inverted and rectified sinewave in another speaker. The frequency should be very low - 50-60Hz so that distance between speakers does not affect the interference in a wrong way. 50Hz sinewave has 6.9 meter wave length. So if membranes of speakers are 20 cm apart, they can still be considered to be emitting sound from the same point in space. The result of such arrangement is that it will be producing a true rectified sinewave, with a DC component: the speaker that playbacks the rectified sinewave will be cancelling each halfwave of the sinewave played back on another speaker. Of course, I hardly believe this will work, but if it takes (or adds) a couple of grams per kg of weight to nearby objects, it will be a breakthrough (but you may need to rotate the arrangement around, and make sure the weight change is not caused by fundamental frequency vibration - an average weight should be measured). If it works the next step would be optimizing the arrangement. If not, something like that should be tested in radio frequency range.

Well, after analysing that "two speaker" arrangement, I should say that it won't work that way since speaker 2 which should output a rectified sinewave will still be missing the DC component since mathematically 0+0=0, so the overall interference of both speakers will produce zero DC as well. There should be some other means to do it. From Fourier analysis math one can get a DC component by multiplying frequency by the same frequency (i.e. 50 Hz by 50 Hz) due to negative frequency (-50) shifting to DC. Probably some mechanical arrangement that performs a variant of spectral multiplication may help here. Of course, this arrangement should work with soundwaves and acoustically it should produce doubled frequency tone. It will be a good sanity-check: you feed this arrangement with 50 Hz sinewave and it will be producing a clean and measurable 100 Hz sinewave. If the process is purely mechanical, there should be a DC waves emanation occuring.

(of course DC wave is not a wave at all - it is a constant gravity force formation - which can be repelling or attracting depending on the polarity).