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Overunity Machines Forum



CG Showcase of Overbalanced Wheel

Started by helloha, September 20, 2012, 09:55:52 PM

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helloha

http://youtu.be/n_6U-q3O8RI

simulation testings used for future reference (actually my mind still in holiday mood, so only choose stuff that don't require thinking & it's easy to complete)



Take a break:
http://www.youtube.com/watch?v=JED0gMDUJt0
this is mv of theme song of a movie that i watched recently, enjoy.

helloha

http://youtu.be/AcXvEjJJFkc

another simulation testings for reference



Take a break:
http://www.youtube.com/watch?v=ZdQoHqU7VR8
a bgm (background music) that i liked, with good fighting scene, enjoy

DreamThinkBuild

Hi Helloha,

I've been enjoying your different experiments with overbalanced wheel designs. It's interesting how one change can make a huge difference.

The movie scenes had very good music, cinematography and choreography. :)

I have a file if you want to test or anyone else that has access to a 3D physics sim.

I used Unity3D but the physics solver is geared as a game engine so it's not realistic to base results on. I'm wondering if a different solver will give different results.

The simplified model is based off the patent description of the Mann Gravity Mover.

http://peswiki.com/index.php/Directory:Mann_Gravity_Mover

It sounded like tapered bearings pivot on the bottom with a tapered bearings on top and a arm with the ends as giant ball bearings that rides along this. So the taper friction values should be about the same as low friction bearings.

I have the full model attached it is a .obj file. All that needs to be done is just setup physics on the five objects and create a fixed joint from the arm to the weight. The picture shows the setup. Then just play with friction/weight values. You can also try moving or scaling the size of the top and bottom taper.

Take a break. ;D
http://www.youtube.com/watch?v=w-llZmPPNwU

helloha

http://youtu.be/1xT0I528jew
http://youtu.be/dI2zpKkG7cU

yet another simulation testings for reference. The two link above are based on same model, i just break it into two parts.

the model is based on this http://youtu.be/y2EhDPqiEi0 (this model had been on cold shelf for some time, might as well made use of it)

helloha

another presentation on the drawback of using ramp

http://youtu.be/m9u3OYmi7YY

initially intention is to design a failsafe for the previous ramp problem http://youtu.be/p5c1NKIsEbc, but end up create another problem  :'( , and also didn't get to see the failsafe in action. sigh  :-\ .