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Overunity Machines Forum



How to make multiple Kicks

Started by Neo-X, November 23, 2013, 10:31:20 PM

Previous topic - Next topic

0 Members and 5 Guests are viewing this topic.

Toolofcortex

Interresting interresting.

This should be given to a quantum computer along with a right hand man oscillator TPU mining center.

I'm sure Turbo would like to compete and show who is the dominant knowledge holder right now.

I'm sure the quantum knows the answer.

Toolofcortex

Is there a detectable phenomenon when the 2 right freqs line up? Or is it all the same everywhere untill you close in on the Q of the third.

Yet for all this, we need a coil.

Also, I think whats needed here is a very thought out, precise, yet inexpensive oscillator.

With feedback on the system, whatever that may be. Number of spikes, Time , etc. We need an acquisition network at just the right price.

Oherwise we need a better grip on the calculations, or maybe we can meet half way.


Toolofcortex

Programmed animations, We need to play with programmed animations, to get a grip and isolate this step by step.

Whos good at that? This... Is a model, and I think I can see the math of a wave, where the nodes are etc...

Smoky are you good at this?

Very nice Bruce

I wanna see this thing flow, I wanna see the hoze get squeezed, as your fingers would.

sm0ky2

Learn to build your circuits like the old cathedrals did for music


Electronics school teaches you how to avoid and destroy it




Does certain "phenomenon" happen when 2 frequencies collide?


https://youtu.be/8xE_nT3QySo
I was fixing a shower-rod, slipped and hit my head on the sink. When i came to, that's when i had the idea for the "Flux Capacitor", Which makes Perpetual Motion possible.

Toolofcortex

You are right, we must earn it, and understand the math, get an intuitive visual feel to it.

But animation programming is a powerul tool.

Too bad you are not good at that.

I thought you would know about such things.