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Overunity Machines Forum



New accelerating gravity wheel ! Converted video from www.newenergymachine.com !

Started by hartiberlin, May 11, 2007, 12:49:03 AM

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0 Members and 10 Guests are viewing this topic.

LarryC

Quote from: broli on August 24, 2008, 04:17:28 PM
I really want to help out with some wm2d sims but I don't understand the design. NS's drawings don't make much sense to me.

Hi Broli,

First if you haven't look at the pic in reply #286, please check it out as we are trying to build a much lighter version of that unit.
The springs and belows are compressed when the two connected weights are brought to mid-point + 1" and then the spinning unit slams the weights into them and locked. The compressed centrifugal forces are used to help the movement from the bottom to mid-point + 1" in the next power cycle.

Since my unit is down, I did a Knex version to show you the mechanical movements. It does not have the bungee cords or actual locks as in the pics in reply  #353. The black tape is the weights.

It is going counterclockwise so the first pic is at 8. The stop on the bottom left is to release the latch holding the compressed forces and the stop on the bottom right starts to pull the lever.

The pic at 6 shows the weights have moved past mid-point + 1" and starting to slide upwards. The lever has slid past the stop on the right.

The pic at 5 shows the weights have slammed to the top and should have locked down the compressed forces.


Now, my design is being changed because a more graduated approach is needed to lifting the weights. That is why the slide warped. So a slower lifting cam will be needed at the beginning and maybe the lever after or just all graduated cam.

So, you can wm2d using the length specs that I gave to Charlie, but the real unknown is how much compressed centrifugal force is needed to get the weights back to mid-point + 1". Can wm2d simulate the gravity, centripetal and centrifugal forces at work? If you can simulate that it would really help!

Regards, Larry   

noonespecial

Quote from: broli on August 24, 2008, 04:17:28 PM
I really want to help out with some wm2d sims but I don't understand the design. NS's drawings don't make much sense to me.

I hope you aren't referring to some of my drawings in my older posts??? I think we have pretty much settled on trying to duplicate Bob Kostoff's design as close as we can with the limited info that we have. His is the only one that appears to work. WM2D would be great and is a much better program than Phun. I wish I had a copy.
Anyway, your help would be greatly appreciated.
Best,
Charlie

broli

I always have big difficulties understanding other people's ideas for some reason. I still don't fully get the idea behind this design.

Are you trying to compress the spring more by the centrifugal force? And using this extra energy to push the weight back past their locking mechanism?

LarryC

@ Broli,

Are you trying to compress the spring more by the centrifugal force? Yes! you got it.
Just like if you could save the slinging energy here http://en.wikipedia.org/wiki/Trebuchet to help with the next throw.

And using this extra energy to push the weight back past their locking mechanism? Not exactly sure what you meant here, but the locking mechanism is released and the compressed forces help to push the weights back to mid-point + 1".

Regards, Larry


4Tesla

I'm glad to see this project continues!  I haven't started with a build yet, but I like to see others progress.. when I start with mine I'll post my progress.  I'll continue to watch this thread.  Thanks for the updates and thank you Broli for any simulations you do.

Jason