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Overunity Machines Forum



Roll on the 20th June

Started by CLaNZeR, April 21, 2008, 11:41:56 AM

Previous topic - Next topic

0 Members and 154 Guests are viewing this topic.

exxcomm0n

Hmmmm.........

If'n some are so keen on taking Archer's name from him, they should make a proof since that should be the easiest way to go about it, eh?

I'd say it was due of Queue before OU-812, wouldn't you?

Considering that Queue @ least backs up his conjecture with vid and some effort......

:D

Could this be the spur some need to actually DO something, instead of spurting invective?

Stay tuned............

EDIT

WAIT!

What if you replaced the shifting rods with a gauss gun rod since it turns itself 180 degrees to be set perfectly for another "fire" as a consequence of rotation?

Just replace the 7-9 repel arrays with a purely mechanical ramp to nudge a BB into attract range of the gauss array, and keep the 1-3 attract array with it (the array) being ramped @ the end away from the wheel to kill the attract effect.

See what happens when you give a stoner some "free range" to think in, rather than a box?

Special thanks go to kude for saying the right thing @ the right time. ;)
When I stop learning, plant me.

I'm already of less use than a tree.

exxcomm0n

Sometimes I feel like I'm swimming through oil at absolute zero to realize these thingys (ideas).

For example, why can't a MkE track also be an attract array?

Duuuuuuurrrrrrrrrrrr!

;D
When I stop learning, plant me.

I'm already of less use than a tree.

g4macdad

Quote from: queue on August 08, 2008, 10:19:30 AM


Let me help you out here Quinn. i'm surprised that you don't remember what happened when you tried to build a closed a loop with the mayernik array after you first discovered it .. not everyone learns from experience i guess .. anyway
after you closed the loop with the mayernik array and then tried out your roller it wouldn't move anymore in the closed loop ..
right ?

Well ..
the same thing will happen with this idea ..
(which again you have copied from someone else while seeking a solution to your own wheel ) 

Once you complete a closed loop the roller(rotor) won't move anymore.
Building the array, as you add each new turn segment the wall will move towards the new end of the line.. 

i could be wrong .. AND .. i would actually be ecstatically happy to be wrong and see the thing work ..
but unlike you, i actually learned something from my hundreds of hours of experimenting and trying to get your wheel ideas working..

i think you need to learn quite a lot more about magnets and/or gravity
before you will discover the secret to making perpetual motion work using either force or maybe you'll just stumble upon someone else s work that just needs your big brain to figure things out.

Happy hunting
Queue

"but unlike you, i actually learned something from my hundreds of hours of experimenting and trying to get your wheel ideas working.."

"i could be wrong"

Don't these two statements contradict each other? :-*
Off shore drilling eh! LOL

Glad to see most did not fall for this!

Maybe there is hope.


gwhy!

@bullsn & exx

I haven't played with intersecting the track so I'm not sure how it will react in this config but as far as I can see this is as good as it can get and I think its worth trying ( if anyone can see why this will not work please keep us informed ). The slope up to the top arc should be no steeper then 45 degrees.