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Overunity Machines Forum



Proof of Overunity From Magnets Fixture, No Negative Work Aspect, LaFonte

Started by gammarayburst, September 05, 2013, 03:00:53 PM

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gammarayburst

Quote from: tinman on September 07, 2013, 10:47:29 AM
@ gammarayburst
Quote: That makes two positive power cycles, one attraction and one repulsion and no negative power cycle at all in the sequence.

Have you actualy built this device ,and tested your theroy?
I am thinking no,as you would have posted a video to show us by now.
There is one force you have missed,and this will become apparent when you build the device-as per the 3D rendering. This is the negative power(as you call it) that you think isnt there.
Can you spot where that will be?.
Yes we have built every aspect of this except the V cut we added which is an improvement and put them on video. It works, just need to get an animation that is coming of the full sequence of operation. Then build a demo and video it. You seem to be on to something yourself, do you have a link so we can view it.
Butch

gammarayburst

Quote from: elecar on September 07, 2013, 10:57:23 AM
Hi Gamma.  Perhaps if you use more than 1 set of bars and magnets you can use the work produced to manipulate the movable magnet in each set.
Here is a crude set up to show how they could be moved. NOTE the disc would be turned by the work done on the attract stoke and is not shown on my simple drawing.
Elecar, that is very creative! I knew people would start taking the basic principle and apply it to something practical. Great idea!
Butch

gammarayburst

Quote from: norman6538 on September 07, 2013, 08:18:10 AM
I don't understand this Butch   - you said
" What is down right  magical is how the two magnets pull a second bar to them with huge force
    but when you just simply  slide one magnet to that second bar the two bars jump to repelling each other."

I think its about this point.
Two magnets lying side beside each other with North up will repel each other but
if one is South up then they will attract each other. Is that part of what you mean?

Amazingly if the two magnets are twisted 90 degrees there is no attract or repel
and twisted 180 degrees and you have the opposite force but it takes work to twist
the magnets and I have measured that force to be about as much as the work you
can get from the twist. What we need simply is a small force applied that releases
a larger force and we at the overunity touchdown.

Norman
Norman, round up 4 square bars and put two magnets in one pair as shown in the drawing. Now let the empty second bar set be pulled to the set with the magnets in it. Now slide in Pseudo Solid fashion one magnet to the empty bar set and slide it above the remaining magnet that is in the lower bar set. Now notice the two bar sets repel each other. You never have to rotate the magnets at all. They stay both North poles side by side the entire time.
Butch

tinman

Quote from: gammarayburst on September 07, 2013, 11:15:31 AM
Yes we have built every aspect of this except the V cut we added which is an improvement and put them on video. It works, just need to get an animation that is coming of the full sequence of operation. Then build a demo and video it. You seem to be on to something yourself, do you have a link so we can view it.
Butch
I have something that works on a similar priciple,but differs from your setup.However,the actions are the same,as i expect the forces will be.
But for now,i will wait an see how your device work's.
The one thing i will say is-have you measured the force required to slide the moving magnet from the bottom steel bar,to the top steel bar?
Remember-every action has an equal and opposite reaction
If you have truely found a way to circumvent this law,then you have just rewriten history.

gammarayburst

If the forces on the magnet poles are equal but opposite and the magnet is in a "floating state" then you can blow on the magnet with your lung power and move the magnet. The trick is to get the forces perfectly equal but opposite. The machines would in production be built with CNC and be very precision.
Butch