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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

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0 Members and 54 Guests are viewing this topic.

rlortie

Please do not stop the merry-go-round! I am an old man an require the assistance of centrifugal force to disembark.  I will pay you back later  ;D

Is this a thread on Sjack Abeling Gravity Wheel or "How to simulate CF in WM2D??? May I suggest you use the acronym "wm2d' for Wood Metal & 2 Days, I am sure you will find that CF will not sustain the design in question.   

Ralph

Grimer

The Abeling Wheel works.

The clue as to why and how is in Figure 6 of the patent.

The Bessler wheel also worked.

The clue is in that quote that gets bandied about on the Bessler forum.

Ezechiel  1:16. And the appearance of the wheels, and the work of them was like
the appearance of the sea:  and the four had all one likeness:  and their
appearance and their work was as it were a wheel in the midst of a
wheel.
Who is she that cometh forth as the morning rising  -  Fair as the moon. Bright as the sun  -  Terrible as an army set in battle array.

AquariuZ

Here is the model I referred to last night. I just made it pretty.

Regular scale, all real world parameters and accuracy active as far as I can tell.

Imagine a weight receiving spin because it is pulled by gravity along a ramp. It hits a barrier at an angle and transfers the spin to that barrier. Experiment by turning the spoke more and more parallel to the ramp in small increments and watch V0 for the barrier. Pause directly after hit to see full translation of spin. At a certain angle, a significant "jolt" is given to the barrier, which is disproportionate to the momentum of the dumbbell axle.

A hint: the optimal strike angle seems to be near 0.579 rad for the barrier (resulting in V0 = -4.256)

If this is not a bug in wm2d this may be where the extra "energy" comes from: the translation of spin via a specific angle of attack. I am currently trying to build this into another model to show acceleration of the barrier.


Cherryman

Quote from: AquariuZ on April 15, 2009, 05:22:31 AM
Here is the model I referred to last night. I just made it pretty.

Regular scale, all real world parameters and accuracy active as far as I can tell.

Imagine a weight receiving spin because it is pulled by gravity along a ramp. It hits a barrier at an angle and transfers the spin to that barrier. Experiment by turning the spoke more and more parallel to the ramp in small increments and watch V0 for the barrier. Pause directly after hit to see full translation of spin. At a certain angle, a significant "jolt" is given to the barrier, which is disproportionate to the momentum of the dumbbell axle.

A hint: the optimal strike angle seems to be near 0.600 rad for the barrier

If this is not a bug in wm2d this may be where the extra "energy" comes from: the translation of spin via a specific angle of attack. I am currently trying to build this into another model to show acceleration of the barrier.



It looks good Aquariuz, but where or how is the weight lifted back up again?

broli

READ THIS FIRST BEFORE RUNNING MODEL

AquariuZ, this is interesting. I have been quiet about this but I have been experimenting with this kind of systems. The model below is a  lever with two weights. One weight is further than the center, the one closer to the center is restricted only to move up and down AND can slide back and forth in the direction of the lever. The right model on the other hand has no vertical restriction so the weight can only move back and forth along the lever.

The interesting thing and what force analysis shows is that when restricted like that there's a much larger torque that when you just pretend to calculate the weight at  certain distance from the center. First of all this is the big mistake people make with these rail/ramp designs. But on the other hand how can this be exploited and this is what I'm trying to figure out. Mainly

QuoteJohann E. E. Bessler:

"A great craftsman would be that man who can 'lightly' cause a heavy weight to fly upwards! Who can make a pound-weight rise as 4 ounces fall, or 4 pounds rise as 16 ounces fall. If he can sort that out, the motion will perpetuate itself. But if he can't, then his hard work shall be all in vain."

In the below wm2d file I challenge you to predict first what would happen to the left model before hitting the run button. Both masses are equal and the pivot point is closer to one so you should use your lever logic but then also be amazed to what really happens.