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Overunity Machines Forum



Sjack Abeling Gravity Wheel and the Worlds first Weight Power Plant

Started by AquariuZ, April 03, 2009, 01:17:07 PM

Previous topic - Next topic

0 Members and 54 Guests are viewing this topic.

hansvonlieven

Quote from: 0c on May 11, 2009, 11:42:38 AM
FYI:

For any of you who want to help themselves but can't afford sophisticated CAD software, I have discovered that eMachineShop (free software) can export DXF files which work in WM2D.

http://www.emachineshop.com/

Don't have any answers yet. Still working on it.

Have fun!

Thanks Oc,

I have just downloaded it and after a quick test my impression is that it is a very basic intuitive CAD programme that is easy to learn and will do good work. Thanks for finding it. For many here this is all the CAD they will ever need.

The fact that it is free just puts the icing on the cake.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

i_ron

Quote from: Omnibus on May 11, 2009, 05:14:51 PM
@eisenficker2000 and @mondrasek,

These are the results from the wheel shifted at 20 degrees CW compared to first @eisenficker2000’s wheel (unlike @eisenficker I’m counting the spheres CW starting from the top one; notation -- same as @eisenficker2000’s):

1. 0.070m    -0.094N    -0.0066Nm
2. 0.070m    -0.250N    -0.0175Nm
3. 0.070m    -0.253N    -0.0177Nm
4. 0.067m    -0.084N    -0.0057Nm
5. 0.044m   +0.162N    +0.0071Nm
6. 0.032m   +0.247N    +0.0079Nm
7. 0.034m   +0.253N    +0.0086Nm
8. 0.054m   +0.203N    +0.0110Nm

Net Torque = -0.0129Nm
snip

It’s called fun with numbers. You have two weights sitting on ramps yet making the claim that they are contributing. What you show is two weights supporting four weights. Also, not that it makes much difference, but the handle of the hockey stick is pointing to the wrong side of the axle as compared to figure eight.

But the most obvious short coming is this is a dynamic system… if it is to work. In other words it is the falling weight that is the driver. The greater the fall distance the greater the weight gain (in layman’s terms) so a small wheel will never work. There is an optimum size, big. Further there is an ideal RPM window. The peripheral speed needs to be such that the weight drops at near free fall speed to maximize the weight gain. Then when it is on the ramp it transfers this excess energy to the wheel as it climbs.

Nowhere in any of the sims or in this latest attempt are these actual conditions addressed.

Ron

Omnibus

@i_ron,

Except for the need to optimize the system everything else you say is defeated by the facts. In terms of optimization, I think you're right that the wheel should be larger and the form of the slots and guides should also be improved. The important thing so far, however, is that perpetuum mobile has been rigorously proved real and that, among other things, gives enough incentive to continue the research.

hansvonlieven

G'day Ron,

You cannot ever reach free fall speed if the weight is attached to a wheel because of the forced trajectory and the longer path. The terminal velocity, assuming only gravity as propulsive force, is actually quite low.

Hans von Lieven
When all is said and done, more is said than done.     Groucho Marx

ruggero

Quote from: hansvonlieven on May 11, 2009, 06:47:48 PM
G'day Ron,

You cannot ever reach free fall speed if the weight is attached to a wheel because of the forced trajectory and the longer path. The terminal velocity, assuming only gravity as propulsive force, is actually quite low.

Hans von Lieven

The Bessler wheel (one-directional) worked at approx 50 RPM.

How close is that speed to free fall?....Anyone got the calc?

ruggero